METAL GEAR SOLID V: THE PHANTOM PAIN

METAL GEAR SOLID V: THE PHANTOM PAIN

dooorman Jan 21, 2019 @ 10:21am
Fighting child soldiers really....
YIKES
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Showing 1-15 of 33 comments
R!SK Jan 21, 2019 @ 10:43am 
Welcome to reallity. You can't kill them anyway.
dooorman Jan 21, 2019 @ 11:03am 
Comparing Metal Gear and reality nice one
Last edited by dooorman; Jan 21, 2019 @ 11:04am
Coffee Addict Jan 21, 2019 @ 11:29am 
Originally posted by Risk:
Welcome to reallity. You can't kill them anyway.

you can with a certain mod
98.7 Jan 21, 2019 @ 11:43am 
One could shave with these edges.
dprog1995 Jan 21, 2019 @ 11:57am 
Have you played Movie Duels 2 mod for Star Wars Jedi Academy ?

In jedi temple mission you can kill the younglings.

https://www.youtube.com/watch?v=pT6aJg2YK8E
Krona🥶 Jan 21, 2019 @ 2:21pm 
In metal gear 2 you could kill them
!RJ_Truth Jan 21, 2019 @ 3:40pm 
I don't know why I've never thought of this before. Child Soldiers has been a reality as far back as Vietnam, maybe even further. Though Child soldiers aren't really left to their own devices such as White Mamba or Aim True, Ye Vengeful would have you believe. More often than not they're controlled by an older soldier (or family member).

This opens up the possibility for other types of mission that would have been awesome to have in-game. Imagine child soldiers mixed in with the other soldiers during some of these other missions with side objectives to rescue the children, even though the children would gladly put a bullet through your skull.. I just think that would make for an additional objective rather than only have children in a couple levels.
BeefyBearded Jan 21, 2019 @ 4:00pm 
Originally posted by dooorman:
Comparing Metal Gear and reality nice one
ok so what was the point of this?
dooorman Jan 21, 2019 @ 5:01pm 
Originally posted by 1-800-GAYBOY:
Originally posted by dooorman:
Comparing Metal Gear and reality nice one
ok so what was the point of this?
For me children in games either in this form or in them strange asian / anime games just makes me feel awkward I dunno. This is my first Metal Gear so i was just supried to see it be a big part of a game. Is it like this in the others.
dooorman Jan 21, 2019 @ 5:05pm 
Originally posted by dooorman:
Originally posted by 1-800-GAYBOY:
ok so what was the point of this?
For me children in games either in this form or in them strange asian / anime games just makes me feel awkward I dunno. This is my first Metal Gear so i was just supried to see it be a big part of a game. Is it like this in the others.
In shot it rubs me the wrong way thats all, I just have different boundaries i dont like to see in games.
abcd Jan 21, 2019 @ 6:02pm 
Originally posted by GΣΣKDӨ₵ƬӨЯ:
I don't know why I've never thought of this before. Child Soldiers has been a reality as far back as Vietnam, maybe even further. Though Child soldiers aren't really left to their own devices such as White Mamba or Aim True, Ye Vengeful would have you believe. More often than not they're controlled by an older soldier (or family member).

Squires. Many medieval european societies considered one "adult" at ~14 for males. 9-13 was usually spent squiring for someone more experienced, often out in the field.

Muskets had a lot of child musicians being exposed to artillery fire, but that may have been isolated.

This opens up the possibility for other types of mission that would have been awesome to have in-game. Imagine child soldiers mixed in with the other soldiers during some of these other missions with side objectives to rescue the children, even though the children would gladly put a bullet through your skull.. I just think that would make for an additional objective rather than only have children in a couple levels.

This is pretty much what I thought chapter 3 would have been like, possibly with some guerilla warfare/skirmish stuff like ambushes or being followed from a distance by scouting parties. Survive has been working on a lot of that kind of AI.
!RJ_Truth Jan 21, 2019 @ 7:54pm 
Originally posted by tausoldier:
Originally posted by GΣΣKDӨ₵ƬӨЯ:
I don't know why I've never thought of this before. Child Soldiers has been a reality as far back as Vietnam, maybe even further. Though Child soldiers aren't really left to their own devices such as White Mamba or Aim True, Ye Vengeful would have you believe. More often than not they're controlled by an older soldier (or family member).

Squires. Many medieval european societies considered one "adult" at ~14 for males. 9-13 was usually spent squiring for someone more experienced, often out in the field.

Muskets had a lot of child musicians being exposed to artillery fire, but that may have been isolated.

This opens up the possibility for other types of mission that would have been awesome to have in-game. Imagine child soldiers mixed in with the other soldiers during some of these other missions with side objectives to rescue the children, even though the children would gladly put a bullet through your skull.. I just think that would make for an additional objective rather than only have children in a couple levels.

This is pretty much what I thought chapter 3 would have been like, possibly with some guerilla warfare/skirmish stuff like ambushes or being followed from a distance by scouting parties. Survive has been working on a lot of that kind of AI.

I don't know that I would call Squires, Child Soldiers, in the same way as Children in Vietnam were being used. Squires were barely more than an errand boy and most never actually went beyond being some knight's errand boy. In any real fight, it was the Knight's job to do the fighting, not his errand boy.

I don't know about a Chapter 3. I'm still more fond of all the special repeat missions being changed to actual new storyline missions and just have them be capable of being set to Subsistence, Extreme and Total Stealth. There's more than enough of those types of missions to fill them out with these child soldier missions.
abcd Jan 21, 2019 @ 8:20pm 
Originally posted by GΣΣKDӨ₵ƬӨЯ:

I don't know that I would call Squires, Child Soldiers, in the same way as Children in Vietnam were being used. Squires were barely more than an errand boy and most never actually went beyond being some knight's errand boy. In any real fight, it was the Knight's job to do the fighting, not his errand boy.
It varied. They went where their knight went, and squires didn't necessarily survive lost sieges. They were nominally trained and armed with some sort of camp-weapon. If the army wound up lost or taken it was ultimately up to the squire as to whether he surrendered or died. It was also up to the individual they met, quite possibly just some common footman or else a bitter rival with a chip on his shoulder, as to whether the surrender was accepted or not. Indiscriminate banditry and raiding had their haydays, and many fatal duels occured between 14 and 16 as well.

It was generally the later-born children from minor families who wound up in these situations, or particularly wealthy merchants hope to get their kid knighted, but by 12 or 13 they'd usually been near a front line or were going to be soon enough.

They were support staff maybe, but children of camp-followers might break into a footman's gig with the right kind of spirit. Same thing with squires. Same sort of social pressures that had Big Boss enlisting underage, but with a much lower expected lifespan for society as a whole. It's similar to how children were recruited in Vietnam: the local village council each made their decisions about who they were going to send, and how that would wind up impacting their perceived contribution to the war effort in the party's eyes. Many villages destroyed themselves for nothing.

I don't know about a Chapter 3. I'm still more fond of all the special repeat missions being changed to actual new storyline missions and just have them be capable of being set to Subsistence, Extreme and Total Stealth. There's more than enough of those types of missions to fill them out with these child soldier missions.

Yeah, that would make sense too. There's a lot of room for content just with the given areas. Whatever was planned for the island area-ways could have been turned into the more self-contained parts of Africa, which only really got used a few times.
Last edited by abcd; Jan 21, 2019 @ 9:01pm
Insanity Jan 21, 2019 @ 9:05pm 
Originally posted by dooorman:
Originally posted by dooorman:
For me children in games either in this form or in them strange asian / anime games just makes me feel awkward I dunno. This is my first Metal Gear so i was just supried to see it be a big part of a game. Is it like this in the others.
In shot it rubs me the wrong way thats all, I just have different boundaries i dont like to see in games.
It's a video game ffs. It is rated M for a reason, if you cannot handle it I advise refunding it or not purchasing any more mature rated games.
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Date Posted: Jan 21, 2019 @ 10:21am
Posts: 33