METAL GEAR SOLID V: THE PHANTOM PAIN

METAL GEAR SOLID V: THE PHANTOM PAIN

Uryon Mar 13, 2017 @ 9:28am
Problem with mines [SOLVED]
Actually it's a problem I have in Ground Zeroes but since the forums there are dead, I'de rather ask it here. So how am I supposed to take them for the trial where you have to... well, take them? When I pick them up it explodes anyway. I go from the back, I pick it up, it's in my inventory and everything but then when I walk where it was, I explode and die. So are we supposed to actually pick them up and remember where they were to not walk on it? It's different in TPP, when you pick it up it's actually removed, not just turned invisible or something...
Edit: the solution for me was to verify the game files. Thanks everyone for your help!
Last edited by Uryon; Mar 16, 2017 @ 3:09pm
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Crawl and disarm them from behind?
Uryon Mar 13, 2017 @ 9:31am 
Originally posted by DavidLonglivelle:
Crawl and disarm them from behind?

Read my post please. I said that's what I do, but it explode anyway when I walk over where it previously was.
Last edited by Uryon; Mar 13, 2017 @ 9:34am
Originally posted by Kimurion:

Read my post please. I said that's what I do, but it explode anyway when I walk over where it previously was.
But you said walk, not crawl...
Uryon Mar 13, 2017 @ 9:36am 
Originally posted by DavidLonglivelle:
But you said walk, not crawl...

Don't play on the words, smarta.ss. The problem isn't that I don't manage to pick them up, it's that I successfully disarm them and they're not on the ground anymore but when I go on their previous location I explode anyway.
Originally posted by Kimurion:

Don't play on the words, smarta.ss. The problem isn't that I don't manage to pick them up, it's that I successfully disarm them and they're not on the ground anymore but when I go on their previous location I explode anyway.
I didn't play on your words. Well, i apologize if you feel offended. I'm sorry. Can you post screenshot or something?
Deathraven13 Mar 13, 2017 @ 9:42am 
Don't get in their range (Wich is in red), I know it's tempting to enter the red zone but it's not a good idea, zam.
Uryon Mar 13, 2017 @ 9:44am 
Originally posted by DavidLonglivelle:
I didn't play on your words. Well, i apologize if you feel offended. I'm sorry. Can you post screenshot or something?

Well I said walk because I'm not that good in english and I didn't remember what was the word for crawling. But of course I crawl, I wouldn't be able to disarm it if not. My bad. I'll go record it; I'll edit this post when I'm done.
!RJ_Truth Mar 13, 2017 @ 9:49am 
What they're saying is that the mine is already collected. There is no mine there, but where the mine was explodes as if it was there. That's what it sounds like to me anyway.
Originally posted by Kimurion:

Well I said walk because I'm not that good in english and I didn't remember what was the word for crawling. But of course I crawl, I wouldn't be able to disarm it if not. My bad. I'll go record it; I'll edit this post when I'm done.

Uh, actually you could disarm mine from all position IF you're not too close from them. Crawling just make it more easier and safe to disarm a mine. Like Deathraven said, and you might want to try using NVG to see the infrared sensors of the mine and make sure didn't trip on it.
Uryon Mar 13, 2017 @ 9:58am 
Originally posted by GeekDoctor:
What they're saying is that the mine is already collected. There is no mine there, but where the mine was explodes as if it was there. That's what it sounds like to me anyway.

YES that's it. Finally someone understand, lol. Anyway I wanted to record it but my game starts lagging really bad when I do.... And when I disarmed the mines I got to a checkpoint before walking over to the zone again to check if I'de explode anyway like the other times... So when I start the game I can't see the mines ( I still explode, but I want to record when we can see me disarm it and THEN explode. Let's do things right ) I'll have to finish the mission before I can try to record it again so it will take a while.
!RJ_Truth Mar 13, 2017 @ 9:59am 
Originally posted by DavidLonglivelle:
Originally posted by Kimurion:

Well I said walk because I'm not that good in english and I didn't remember what was the word for crawling. But of course I crawl, I wouldn't be able to disarm it if not. My bad. I'll go record it; I'll edit this post when I'm done.

Uh, actually you could disarm mine from all position IF you're not too close from them. Crawling just make it more easier and safe to disarm a mine. Like Deathraven said, and you might want to try using NVG to see the infrared sensors of the mine and make sure didn't trip on it.

The way I read it is that the mine is already picked up. There is no mine there anymore. It's been disarmed safely, but when going back to where the mine was at, it explodes even though there is no mine there. That has nothing to do with disarming the mine in the first place because that part has already been done.

@Kimurion - sounds to me like a game bug. I'm not sure there is anything you can do about that except leave the mine there so you know where to avoid. I was hoping someone knew something about it and was driving me nuts that all the answers are talking about disarming mines normally and not what this is doing.
Last edited by !RJ_Truth; Mar 13, 2017 @ 10:02am
Originally posted by GeekDoctor:

The way I read it is that the mine is already picked up. There is no mine there anymore. It's been disarmed safely, but when going back to where the mine was at, it explodes even though there is no mine there. That has nothing to do with disarming the mine in the first place because that part has already been done.

@Kimurion - sounds to me like a game bug. I'm not sure there is anything you can do about that except leave the mine there so you know where to avoid.
Well, i understand that part. It's just that the first thing i want to check is wether there was another mine near there or not, or maybe someone shooting rocket launchers or grenade. If it was niether of them, then it must be a bug.
Last edited by ﷽ DavidLonglivelle; Mar 13, 2017 @ 10:07am
Seamus Mar 13, 2017 @ 10:28am 
Originally posted by Kimurion:
Originally posted by GeekDoctor:
What they're saying is that the mine is already collected. There is no mine there, but where the mine was explodes as if it was there. That's what it sounds like to me anyway.

YES that's it. Finally someone understand, lol. Anyway I wanted to record it but my game starts lagging really bad when I do.... And when I disarmed the mines I got to a checkpoint before walking over to the zone again to check if I'de explode anyway like the other times... So when I start the game I can't see the mines ( I still explode, but I want to record when we can see me disarm it and THEN explode. Let's do things right ) I'll have to finish the mission before I can try to record it again so it will take a while.
Dunno how people were so confused. I understood from literally the first post. Can honestly say, that's a new bug for me. Never seen that one in GZ.
Infected Voice Mar 13, 2017 @ 10:56am 
Well, GZ is really unpolished compared to TPP.
!RJ_Truth Mar 13, 2017 @ 11:00am 
Kimurion, Can you grab a screenshot of the mine or somehow give its location? I want to load up GZ and see if I can duplicate what you're experiencing here.
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Date Posted: Mar 13, 2017 @ 9:28am
Posts: 60