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Edit: You can also deploy with the silenced non lethal assault rifle/smg and put a rubber bullet into the body of thetruck right after they pass you,then sprint to the bed and hop in.
I don't know if it makes him go into soft-alert as well, but sounds like a good way to circumvent waiting for him to stand back up.
The alert-passing also occurs with foot-patrols. I've accidentally soft-alerted an outpost and left to capture a guard post. Half-way through some soldiers are running down the road to alert the guard post as well.
I've used a decoy before, but all I had on me were stun decoys, so didn't want to use them. If my intent is abduction, then yeah, I often shot at them and they stop, but it's a bit more risky because they look back at where the shot came from and could become a wasted opportunity, which did happen to me earlier. They saw me in the back of the truck before I got laid down and shot up their own truck. Dumb@$$. :)
Any other ways of stopping a truck without stunning them or shooting them?
I didn't try that, but I will just to see if it alerts like the dead bodies in the road does.
As long as the truck isn't in alert mode, it'll stop for a short time to honk your buddy out of the way. (If the truck is alerted, they just run over them.)
You can also put another vehicle in the road, if you don't mind it getting blown up.
Quiet won't stand in the road. She refuses to. She told me that she's here to snipe, not to stop trucks. Girl can get an attitude when you try to tell her to do something she doesn't want to do. :)
...then they went out, looked at the body, then at themselves, then they pulled out the radio...
...and then I shot open their heads, because no ♥♥♥♥♥ is gonna blame her teamkill on me.
Oddly enough, vehicles don't see people, they just expect them to run out of the way. I was following the truck driver in the Devil's House mission and one other guard was moving back to his post.
Same thing happened, guy got ran over and died, and they called it as if an intruder did it.
Luckily reloading checkpoints removes any soft-alerts, because the save system in this game is super wonky.
Up by Central Base I put out a Stun Decoy. Driver stops, Passenger stays in the truck. Driver shock stunned and I'm in the back of the truck. The passenger gets out and starts driving, pulls it up a bit then stops for the stunned driver in the road. Wakes him up. the original driver takes off running and the passenger gets back in as the new driver and passes right by the running driver. haha....
The little things that amuse.
I did that a lot during my "must have every truck" phase.