METAL GEAR SOLID V: THE PHANTOM PAIN

METAL GEAR SOLID V: THE PHANTOM PAIN

Sirius May 19, 2017 @ 12:05am
Going Lethal Against FOBs
So here's a question for the Steam Community, since I scoured the net for a while and didn't come up with a satisfying answer.

Is it acceptable to go full lethal against rival FOBs?

I know the mechanics behind it (more or less - I mean that I know that not everyone I neutralize wil be KIA, but rather a dice roll deal where some will be merely injured), but my question is, since I see mainly lethal security FOBs, is it frowned upon or accepted if I "return the favor", so to speak?

(not concerned about possible heroism etc score penalties at this point, and I also (think I) know I can't move dead bodies on FOBs - I just want some "moral" clarification, if that makes sense)

I am generally not fond of non-lethal options, I even kill enemy soldiers (when I don't want to fulton them) in the main game when they are sleeping from Quiet's or my tranqs. No one to wake up while I do my thing and mess up my flow.

Also, wether I flat out kill enemy FOB soldiers or fulton them, they are gone for the player, right?

But think I remember hearing / reading that killing FOB Sec is generally not the nice thing to do.

Now the game gives me the option, and I like the idea of straight up murdering the enemy staff so they don't get in the way of me stealing all their shinies. They try to kill me too, after all.

Thoughts, experiences?
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Showing 1-12 of 12 comments
No_Quarter May 19, 2017 @ 12:10am 
if you get spotted doing so opponent will be able to retaliate.
not everyone you kill will die, medical team has a chance to rescue them depending on unit level

you are free to play how you like it
Sirius May 19, 2017 @ 12:16am 
Originally posted by No_Quarter:
if you get spotted doing so opponent will be able to retaliate.
not everyone you kill will die, medical team has a chance to rescue them depending on unit level
Yes, I know, but thank you for confirming it.

Originally posted by No_Quarter:
you are free to play how you like it
This is my actual question. I know I can since the game absolutely lets me, but is it generally frowned upon or accepted by the community in general?
No_Quarter May 19, 2017 @ 12:24am 
why not, it is a legitimate way of dealing with threats.
a profile May 19, 2017 @ 12:41am 
It's pretty normal. The only thing people really frown on is getting seen at all.

If someone decides to retaliate they're going to be in one of two camps: they care about the social ramifications, or they don't. Camp 2 will never be affected by your choices. Camp 1 has a small chance to actively seek haplessly lethal revenge when they otherwise would not, if you -somehow- manage to irresponsibly harm valuable staff of theirs. more often than not, they don't have any on the platform. That's about where most people's considerations end, and they wind up defacto members of camp 2.

Going lethal also increases the chances of a retaliation wormhole opening if you get an alert, but if your targets get high-rank enough it won't matter either way.
Sirius May 19, 2017 @ 12:52am 
Thanks for the input, both of you.

One other question though (since this didn't happen so far):

Assuming I cause an alert, and a retaliation wormhole opens (and is taken advantage of, of course), can I defend the FOB like normal, or is this like a "You done messed up, now you get to sit back while they take revenge" deal?
Last edited by Sirius; May 19, 2017 @ 12:53am
No_Quarter May 19, 2017 @ 12:56am 
standard mechanic for sending the notification to defender applies - if atatcker messes up something you will get notified.
if not, if he stealths you FOB you will not get notified
Sirius May 19, 2017 @ 1:04am 
Understood, and thanks again.
Bugjuice May 19, 2017 @ 1:29am 
I'm going lethal all the time, I just find it so much fun killing all those pesky npc, especially snipers.. If you play entirely non-lethal way I could see you missing out 80% of the lethal weapons the game offered. Killing is one of the most unreliable way of dealing damage to rival fobs, it takes around 18 minutes to kill 100 npc on mid level fobs and roughly around 20-30 will die and the rest of them will spend a few hours in the sickbay, then they get out and ready to service the fob. Now many people has stopped playing the game, there will be no issues with going full rambo on rival fob, I just logon again after 7 months of inactivity, my kill counts have since jumped from 45k to 54k now, all from fob alone. I only got hit like a total of 4 times in 3 weeks and none of them deal real damage, I didn't even noticed the damage, plus I'm lucky to have many badass supporters that always rescue stolen staff from rivals while I sit my ass doing nothing.

It's a game, you will have people hate whatever you do, no matter how you do it, it just don't make much different, I have not received any hate message yet from fob mass murder, the only time I received them is from people calling me cheater after I killed all his guards in front of him and kill him a few times then proceed to the core, I also get the same type of message after I fulton him 4 times and proceed to the core without even hurting one of his staff..
Sirius May 19, 2017 @ 2:35am 
Originally posted by Bugjuice:
I'm going lethal all the time, I just find it so much fun killing all those pesky npc..
Exactly.
I was just wondering if there's some unwritten law amongst the community about do's and dont's, like in certain other games.

I'm usually a nice guy and online player, and I would probably rethink my strategy if the majority would frown upon my way of dealing with FOBs, for the sake of having a good game experience all around.

Now, for my MGSPP question, I now have three seperate answers with the bottom line "Yeah, go for it", which is encouraging as the lethal way works well for my playstyle.

I would still like to get more, from both sides if possible, just for the sake of discussing this.
But on the whole, my question has been sufficiently answered already, thanks again.
Deathraven13 May 19, 2017 @ 2:50am 
I don't like to play lethal and I prefer to "ghost" when I can, getting past the securityy undetected with the owner being online without letting him the possibility to defend is a great feel and anyone can go lethal pretty easily, now I go lethal sometimes but only when I want to fight a bigger prey aka a defender, guards will be in my way so I kill them quickly then I play with the defender, If I want to fight seriously I'll just focus on reaching the core but it's too easy and I even managed to reach the core while a defender was here without killing a single guard, here is the video, zam.

https://www.youtube.com/watch?v=-FX6fXzSkcE
jojosmojojo May 19, 2017 @ 2:55am 
Only thing the community frowns upon:
-cheating
-piracy
So same as any other community.

If you play legit, we won't care. Even if you abuse indirect retaliation, commit insurance fraud, boost for nameplates, suicide/disconnect at the start of PvP, etc, as long as it is possible within vanilla MGSV without any outside help, you're good.

As for lethal/non-lethal, do as you like. I like it when people attack my base lethally rather than perfect stealth no kill (PSNK) since I or my supporters have a chance for PvP, or a chance of opening a retaliatory wormhole that I or my supporters can use to attack active players.
Bugjuice May 19, 2017 @ 3:15am 
Originally posted by |x|SiriuS|x|:
for the sake of having a good game experience all around.
Here are my shameless self-promotion, for the sake of fun check it out on how you can play the fob, just too many way to win, stealth or rambo, why not do both?
https://www.youtube.com/watch?v=gPnM3C3PS9Y
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Date Posted: May 19, 2017 @ 12:05am
Posts: 12