Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
NO!! But at least dont give us an useless AI that we have to BABYSIT the 80% of the time and the 5% of the time the AI is good enough to save my A$$ and the other 15% god knows what they do....
The AI can consistently heal, that is one of the few things they seem to be able to do by themselves. But it would have "caused trouble" if the AI had been controlling Claire. Did you not notice the ZERO dodges, let alone the ZERO threat recognition? In a real fight letting the AI take control of Claire for any extended period of time is just asking to waste herbs.
And yes, they do blind, they do set up melee, and they do shoot... but as you've said, not in this 2 minute long video of doing nothing but circling a lone ironhead. Not during the neil fight either, or for the entirety of my first playthroughs of episode 1 and 2. Let's just say not for a good percentage of the time.
The entire point is that the AI is inconsistent with its helpfulness. Sometimes its in the mood to help, sometimes it just likes to sit there and stare. I'm glad if your experience is different, but for alot of people it's extremely spotty at best and it just speaks to how half-assed the programming seems to be.
Thematically in this game you are suppose to babysit. Claire is experience and Moira has never been in that type of situation. As for Barry and Natalia, clearly a babysitting situation. Moira and Natalia are the support characters that help out in there own way. Claire and Barry are the "babysitters" so to speak.
As for the AI dying, I am not sure. Mine only died once through my whole play through.
Thats the problem, babysiting in any game is not fun at all... every time the AI is brain dead the game goes to ♥♥♥♥.
Anyway i just hope that capcom stop ♥♥♥♥♥♥♥ around and add online co-op soon for PC cause the AI in this game is not good enough. Playing between 20-40 minutes in an episode (or more since AI is not smart enough to use the damn gun to kill a mutant zombie creature or even evade) and get your score ♥♥♥♥♥♥ up to B cause your "trustful" partner dies like an idiot sucks =.=
Cool, except that when you switch to Moira it's suddenly Claire that becomes braindead, without the benefit of regenerating health. Stop trying to defend it, it's not about theme, it's not about balance. All it is is subpar programming that just turns what would've been cool partner synergy into an exercise in frustration.
Also managing both characters is on the player; it is the way the game was made to be played. Some people have no complaints about the AI while others do. Maybe some people know how to manage the game play better than others?
If the AI for some players is in fact broken, then that is a true issue. However if people are just having a hard time because they are bad at managing the game play as it is meant to be...then try lowering the difficulty. I am not accusing anyone of either. Just sayin...
Speaking for myself, I've S ranked episode 1-3 survival difficulty. Haven't bothered yet with episode 4 because the Barry bug on the end boss fight made me lose interest (more evidence of shoddy programming... I mean really, suddenly the game stops recognizing the keyboard?). I never touched the lower difficulties to farm ammo either.
So again, speaking for myself, I don't think the AI is "gamebreaking". I can work around it just fine. Doesn't mean I can't recognize that the AI is bad, and only contributes to a frustrating experience especially during the first playthrough when the player is still getting the hang of things.
The issue with Barry's section is infact something that should be addressed in the game. In it's current state (or at least when I played) You could use a controller but it was not mapped for keyboard. I am in no way denying blatantly obvious issues such as this.
There is a learning curve to all games to some extend, learning to manage both characters and working with the AI in this one is def part of the learning curve. For me, the AI was not "bad". They did not get in the way, they assisted with combat, they never gave away my stealth, they bandaged me and I only had to heal the AI one time my entire playthrough. I just don't see how they are "bad". In The Struggle, I kid you not Moira dropped about 3 Revenants without my assistance in one area.
Damn this is old!....
Go check the AI of RE 5 and then compare it with this one :v
Its like comparing gold with a rotten apple.
Why the ♥♥♥♥ are you necroing old topics. Also why am i subbed to this.