Resident Evil Revelations 2

Resident Evil Revelations 2

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Wicked Cat Mar 25, 2015 @ 5:03pm
AI sucks...
So i have to spend some BP so the AI can shoot? thats cool.... thats cool.....

Now the problem is that the AI SUCKS HARD!

1. They get hit A LOT and hardly defend by their own, 90% of the time i have to
switch charas to save their A$$

2. Even with the upgrade you are lucky if they start shooting

I remember that in RE5 Sheva was the goddess of war, she can NOSCOPE head shots with a normal gun in a fast moving boat from like 2500+ feets afar as much as she wanted.
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Showing 16-30 of 34 comments
Wicked Cat Mar 26, 2015 @ 10:41am 
Originally posted by Splain:
What more do people want, the AI to beat the game for them?

NO!! But at least dont give us an useless AI that we have to BABYSIT the 80% of the time and the 5% of the time the AI is good enough to save my A$$ and the other 15% god knows what they do....
Last edited by Wicked Cat; Aug 18, 2018 @ 9:24pm
well ive noticed like 60 40 here with the ai, sixty percent of the time it seems to stay out of the line of danger, but it also seems to depend on who it is. I know ive had to save claire alot more then ive ever had to save berry in the game. and as far as moira and natalya are concerned. Moira does seem to get into more trouble during intense fights more over then natalya, It almost seems like natalya doesnt ever take damage, I think she gets a short defensive passive or something lol.
Last edited by DarkKingdomProductions; Mar 26, 2015 @ 10:59am
Crisscross Mar 27, 2015 @ 8:56am 
Originally posted by Splain:
If this video was to prove how braindead the AI is, they did a poor job at recording because the AI damaged an enemy and also healed the player while not causing any form of trouble. They also do blind and set up for melee for you (not in this video, but they do quite often and even saved me from taken dmg in my playthrough).

What more do people want, the AI to beat the game for them?

The AI can consistently heal, that is one of the few things they seem to be able to do by themselves. But it would have "caused trouble" if the AI had been controlling Claire. Did you not notice the ZERO dodges, let alone the ZERO threat recognition? In a real fight letting the AI take control of Claire for any extended period of time is just asking to waste herbs.

And yes, they do blind, they do set up melee, and they do shoot... but as you've said, not in this 2 minute long video of doing nothing but circling a lone ironhead. Not during the neil fight either, or for the entirety of my first playthroughs of episode 1 and 2. Let's just say not for a good percentage of the time.

The entire point is that the AI is inconsistent with its helpfulness. Sometimes its in the mood to help, sometimes it just likes to sit there and stare. I'm glad if your experience is different, but for alot of people it's extremely spotty at best and it just speaks to how half-assed the programming seems to be.
JCodex Mar 27, 2015 @ 12:08pm 
Originally posted by Maverick's Lineage:
Originally posted by Splain:
What more do people want, the AI to beat the game for them?

NO!! But at least not giving me 2 stupid "U R DEAD" in less than 5 minutes and ♥♥♥♥ up my score D:< and i can't have online co-op cause capcom scamed all PC users with fake info and saying sorry in the last moment after getting our money. there is online raid mode but not online co-op? ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥

I have to BABYSIT the AI the 80% of the time and the 5% of the time the AI is good enough to save my A$$ and the other 15% god knows what they do....


Thematically in this game you are suppose to babysit. Claire is experience and Moira has never been in that type of situation. As for Barry and Natalia, clearly a babysitting situation. Moira and Natalia are the support characters that help out in there own way. Claire and Barry are the "babysitters" so to speak.

As for the AI dying, I am not sure. Mine only died once through my whole play through.
Wicked Cat Mar 27, 2015 @ 1:12pm 
Originally posted by Splain:
Thematically in this game you are suppose to babysit. Claire is experience and Moira has never been in that type of situation. As for Barry and Natalia, clearly a babysitting situation. Moira and Natalia are the support characters that help out in there own way. Claire and Barry are the "babysitters" so to speak.

As for the AI dying, I am not sure. Mine only died once through my whole play through.

Thats the problem, babysiting in any game is not fun at all... every time the AI is brain dead the game goes to ♥♥♥♥.

Anyway i just hope that capcom stop ♥♥♥♥♥♥♥ around and add online co-op soon for PC cause the AI in this game is not good enough. Playing between 20-40 minutes in an episode (or more since AI is not smart enough to use the damn gun to kill a mutant zombie creature or even evade) and get your score ♥♥♥♥♥♥ up to B cause your "trustful" partner dies like an idiot sucks =.=
Last edited by Wicked Cat; Mar 27, 2015 @ 1:16pm
Crisscross Mar 27, 2015 @ 4:31pm 
Originally posted by Splain:
Thematically in this game you are suppose to babysit. Claire is experience and Moira has never been in that type of situation.

Cool, except that when you switch to Moira it's suddenly Claire that becomes braindead, without the benefit of regenerating health. Stop trying to defend it, it's not about theme, it's not about balance. All it is is subpar programming that just turns what would've been cool partner synergy into an exercise in frustration.
JCodex Mar 27, 2015 @ 4:36pm 
Okay, for starters this game was not intended to have online coop outside of raid mode. There was an issue with the local coop (and that whole situation was a fiasco). Online coop for the campaign was never intended. Why buy a solo game if you want to play it online coop?

Also managing both characters is on the player; it is the way the game was made to be played. Some people have no complaints about the AI while others do. Maybe some people know how to manage the game play better than others?

If the AI for some players is in fact broken, then that is a true issue. However if people are just having a hard time because they are bad at managing the game play as it is meant to be...then try lowering the difficulty. I am not accusing anyone of either. Just sayin...
Crisscross Mar 27, 2015 @ 5:00pm 
Originally posted by Splain:
Also managing both characters is on the player; it is the way the game was made to be played. Some people have no complaints about the AI while others do. Maybe some people know how to manage the game play better than others?

If the AI for some players is in fact broken, then that is a true issue. However if people are just having a hard time because they are bad at managing the game play as it is meant to be...then try lowering the difficulty. I am not accusing anyone of either. Just sayin...

Speaking for myself, I've S ranked episode 1-3 survival difficulty. Haven't bothered yet with episode 4 because the Barry bug on the end boss fight made me lose interest (more evidence of shoddy programming... I mean really, suddenly the game stops recognizing the keyboard?). I never touched the lower difficulties to farm ammo either.

So again, speaking for myself, I don't think the AI is "gamebreaking". I can work around it just fine. Doesn't mean I can't recognize that the AI is bad, and only contributes to a frustrating experience especially during the first playthrough when the player is still getting the hang of things.
JCodex Mar 27, 2015 @ 6:16pm 
Originally posted by Crisscross:
Originally posted by Splain:
Also managing both characters is on the player; it is the way the game was made to be played. Some people have no complaints about the AI while others do. Maybe some people know how to manage the game play better than others?

If the AI for some players is in fact broken, then that is a true issue. However if people are just having a hard time because they are bad at managing the game play as it is meant to be...then try lowering the difficulty. I am not accusing anyone of either. Just sayin...

Speaking for myself, I've S ranked episode 1-3 survival difficulty. Haven't bothered yet with episode 4 because the Barry bug on the end boss fight made me lose interest (more evidence of shoddy programming... I mean really, suddenly the game stops recognizing the keyboard?). I never touched the lower difficulties to farm ammo either.

So again, speaking for myself, I don't think the AI is "gamebreaking". I can work around it just fine. Doesn't mean I can't recognize that the AI is bad, and only contributes to a frustrating experience especially during the first playthrough when the player is still getting the hang of things.


The issue with Barry's section is infact something that should be addressed in the game. In it's current state (or at least when I played) You could use a controller but it was not mapped for keyboard. I am in no way denying blatantly obvious issues such as this.

There is a learning curve to all games to some extend, learning to manage both characters and working with the AI in this one is def part of the learning curve. For me, the AI was not "bad". They did not get in the way, they assisted with combat, they never gave away my stealth, they bandaged me and I only had to heal the AI one time my entire playthrough. I just don't see how they are "bad". In The Struggle, I kid you not Moira dropped about 3 Revenants without my assistance in one area.
GrumpyArab Aug 18, 2018 @ 3:29am 
Splain, were you playing the game on easy, or maybe wasn't even playing RER2? What are you on about? This AI sucks massive balls in every way possible.
CLUTCH Aug 18, 2018 @ 4:07am 
May be those who said AI was useless were to play the game in a wrong way. You have to use Clare and Barry as AI, but Moira and Natalia as main roles (except boss fighting), and give AIs the most powerful weapons like magnum and shotgun. Playing like this you will find AI is even stronger than the main role.
Wicked Cat Aug 18, 2018 @ 9:22pm 
Originally posted by Frosty:
May be those who said AI was useless were to play the game in a wrong way. You have to use Clare and Barry as AI, but Moira and Natalia as main roles (except boss fighting), and give AIs the most powerful weapons like magnum and shotgun. Playing like this you will find AI is even stronger than the main role.

Damn this is old!....

Go check the AI of RE 5 and then compare it with this one :v

Its like comparing gold with a rotten apple.
Angela™ Aug 18, 2018 @ 9:33pm 
28 Mar, 2015 @ 2:16am

Why the ♥♥♥♥ are you necroing old topics. Also why am i subbed to this.
CLUTCH Aug 19, 2018 @ 2:05am 
Originally posted by Cat God:
Originally posted by Frosty:
May be those who said AI was useless were to play the game in a wrong way. You have to use Clare and Barry as AI, but Moira and Natalia as main roles (except boss fighting), and give AIs the most powerful weapons like magnum and shotgun. Playing like this you will find AI is even stronger than the main role.

Damn this is old!....

Go check the AI of RE 5 and then compare it with this one :v

Its like comparing gold with a rotten apple.
What do you expect for? In RE5, AI can hold powerful weapons, in Reve 2, there are only bricks and Batter for AI. Do you expect them kill enemies effectively? I played RE5 many many years ago. At the very early stage, AI did the same, just running around, doesn't help a lot. Only when you give her instruction, she will do something, but once you give her powerful weapons with infinite ammos, then she becomes very helpful. Same in Reve 2, you have to upgrade Batter and Bricks and other skill setting, then you will get what you want.
Sev213 Mar 20, 2019 @ 2:47pm 
Pretty sure Sheva never did anything you just said ever. Body shots for days.
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Date Posted: Mar 25, 2015 @ 5:03pm
Posts: 34