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报告翻译问题
"Metro was developed, tested and released before a version of your OS was available, therefore we unfortunately can't guarantee the operability on your system. The problem is noted and forwarded to Developer. We hope the problem will be fixed soon and just can ask for patience. We sincerely apologize for the inconveniences caused."
LoL. So we should wait until like...uhm... a year, perhaps :-)
Anyhow, thanks a lot, G-News. You've contributed a lot regarding this issue
Ummm... wow.
I'm trying to figure out how to contact Valve in order to get this title taken down as OS X compatible.
I mean, enough is enough. This whole situation is just absurd and so very wrong.
Fingers crossed.
I got the same reply when I emailed support.
Im new to steam in general, but are there chances of updates or something? Assuming that the game makers actually are trying to fix the problem. I'd like to get a refund to be honest, but I heard that they are pretty difficult to get
thank you for your inquiry.
People using more recent Mac OS versions are often complaining about lags with this game.
The developers are aware of the problem and are investigating the issue. At the time the game was developed, only Mountain Lion and Mavericks were available. These are also the two OS versions the game was optimised for.
Please be patient until a patch has been put together which increases compatibility with OS X 10.10.3 or try to downgrade to Mountain Lion or Mavericks.
We sincerely apologize for the inconveniences caused.
Game unplayable in my iMac 27" i5 3.4Ghz, 8GB RAM, NVIDIA GPU (2GB) running Mavericks.
A top-line MBP with a discrete graphics card isn't a screaming gaming machine, but really, it is capable of running any modern game at moderate settings and a completely different beast compared to Apple's "super slim" Airbooks and lesser models of the MBP. Even more so if you bootcamp Windows, where you can in most cases run games at high settings and maintain at the very least 30fps, but that is moot point in this discussion because they are selling an OS X version.
It's not the hardware. It's the horrible optimization when porting games over to OS X that is the culprit. This title is crazy bad... a true mess that is embarrassingly broken.
People here aren't complaining that they can't run the game at "ultra" settings, it's the fact that it doesn't run AT ALL in any acceptable manner in OS X.
Nice try, clowns. Yosemite release date was October 16, 2014. That was like 6 months ago.
Dude, Yosemite is still the newest operation System for mac. By "more recent Mac OS versions" they mean the most recent versions of Yosemite.
It's the same story for Mavericks, which I have installed on my iMac, which has the EXACT recommended specs listed on this title's store page.
I have Yosemtie installed on my MBP, and there is zero difference between this game's issues whether it be the older or newer OS.
I have Metro installed on two different machines that can definitely handle this game hardware wise. I've seen videos of Metro 2033/Last Light running on the same Mac's I own bootcamped with Windows, and the game looks beautiful at high settings, and at totally acceptable frame rates for a FPS.
Realizing the bottleneck that exists when porting to OS X from Windows code, I'd still be happy to play this game casually at much lower settings as an OS X product. That's the caveat in most OS X ports, though some OS X ports clearly PROVE it isn't a defacto law, but just poor optimization. As better OS X ports hit the market, games ported like this title become more inexscuable. The fact this game is still for sale on Steam as OS X compatible is becoming even more grim, as many 3rd party Steam key vendors have taken down the OS X version of this title after how bad it is has come to light.
I'm not installing Windows on my Macs to play video games. I use both of them for work, which is 100% revolved around the supreme reliability of OS X's core audio and it's DAW software.
GPU drivers are handled by OS X updates, as in we can't exactly "download" a driver to fix the problem. So following that logic, more recent versions of OS X only adds to gpu compatibility as they come down the pipeline, in NO WAY does a more recent version of OS X go back-asswards when it comes to GPU drivers.
For those who know OS X, their "excuse" is pretty much laughable and makes little sense. It's pretty much like saying "my dog ate my homework."
I could of course be mistaken, but pretty sure I'm not.