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Báo cáo lỗi dịch thuật
i74770k/1080
Far out, now that's a ill difference, with a good blessing of course, right well I'll keep this in mind, if my native starts to fail in being a resolutuion that can't keep 60 @ Ultra, I'll turn my 5960X back to 3000Mhz or 3500Mhz, hmm..
My rig (not o/c):
Gigabyte G1 Nvidia GTX 970 GPU
Intel i7 4790k 4.0GHz CPU
G.SKILL Trident X Series 8GB (2 x 4GB) 240-Pin DDR3 2400MHz
GIGABYTE GA-G1.Sniper Z97 LGA 1150 Intel Z97 Motherboard
Crucial MX100 512GB SSD
CORSAIR HXi 850W 80PLUS Platinum Power Supply
Noctua NH-U14S Air cooling
Corsair Carbide Series Air 540 ATX Case
Pioneer Blu-ray Burner
Razer DeathStalker Expert Gaming Keyboard
LOGITECH G502 Proteus Core Tunable Gaming Mouse
ASUS VS278Q-P Black 27" 1ms Widescreen LED LCD Monitor
ASUS PCE-N53 PCI Express Dual-Band Wireless-N600 WI-FI Adapter
The game runs between 60fps 120fps at 1440p. SSAA is set to off. Everything else is maxed. Monitor has gsync.
triple buffering inside NVidia control panel or Ati Catalyst only works for OpenGL games because DirectX officially does not allow triple buffering to be forced through drivers.
To force triple buffering, you need d3doverrider for 32bit games and radeonpro for 64bit games.