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Vista 64, 2.8ghz quad core processor, GTX 560Ti. Like you, playing on HIGH settings.
I'm with radeon 280x.
Yea, it's there too!
Well I'm "glad" it's not just me seeing it.
It's weird how it only seems to be affecting the HIGH setting - LOW, MEDIUM and V HIGH are all fine - bug?
Thanks for the replies guys, much appreciated!
I suppose it looks like that because the game is using less samples for the volumetric lights on HIGH compared to VERY HIGH.
A shame, because on Metro 2033 Vanilla, those lights look great, even on HIGH and it doesn't seems so taxing.
EDIT: I tried the game in MEDIUM. There are no Volumetric Lights, that's why there is no pixellation.
Honestly, I would prefer an option to Enable/Disable them, because they only look good on VERY HIGH. This is a game that's really screams for a Developer Console.
That said, I only play it at max settings. Don't know if it matters, but I also disable blur.