Metro 2033 Redux

Metro 2033 Redux

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MiskatonicFox 27 ago. 2014 às 11:31
So, why does SSAA make the game look worse?
I remember in that thread about the game looking worse than the original, someone brought up the game looking too "Blurry." I didn't have that issue at first but I decided to see if my computer would run the game with SSAA since this time the game is actually bloody optimized and I was having a good framerate maxed out everywhere else. But I turned on SSAA and jesus christ, someone put vaseline on the screen and then smeared it around with a thin layer of crisco. Thankfully I can just use regular Anti-Aliasing through the nVidia control panel, but wtf is up with that?
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Terepin 31 ago. 2014 às 9:11 
Since when you can force AA in DX11 games?

Originalmente postado por Mr. Belding:
Just force AA in your graphics driver - even FXAA is decent for the Redux and gives almost no performance hit.

I just use 2xSSAA though.
Since when you can force AA in DX11 games?
MiskatonicFox 31 ago. 2014 às 10:15 
Originalmente postado por Terepin:
Since when you can force AA in DX11 games?

Originalmente postado por Mr. Belding:
Just force AA in your graphics driver - even FXAA is decent for the Redux and gives almost no performance hit.

I just use 2xSSAA though.
Since when you can force AA in DX11 games?

Uhm, I've not had a problem with that yet - a couple games have appeared in my control panel and said I couldn't force AA or other features but it wasn't limited to directx 11 games, and I can force AA or modify AA settings in other DX11 games, I use the nvidia anti-aliasing in Battlefield 4 since it (like this game) doesn't tax my machine as much as the in game deferred ant-aliasing, I have enhanced AA settings in Batman Arkham Origins, etc.
Bad 💀 Motha 31 ago. 2014 às 10:24 
Originalmente postado por BrunoRP:
Originalmente postado por ⒿⓂ@ⓅⓉ:
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This might be too obvious but the graphics with SSAA off looks even worse than set to 0.5x?

That is true. It is simply that OFF does not mean Disabled. This means "Render @ 1/1 scale of the already applied resolution"

Setting of 0.5 means "Render imagery at half the set screen resoltion"

Best bet if you do not have very good hardware is simply use either OFF or AUTO.
0.5 is more to allow low-end users to keep their applied res (like 1080p for example) and then have it render everything a bit less. The difference here is halved rendering @ high res will still look better then turning down just the resolution alone.

SSAA 2.0 @ 1080p is basically rendering nearly 4K res. Anything for SSAA above 2.0 would just be insane unless u had at least a pair of TITANs running.

Games like Arma2/3/DayZ offer this as well, but in-game it is called/labeled differently and is actually more user-friendly. In those games they use labels such as "Screen Resolution" and "Render Resolution" which SSAA is just a Rendering res that u are forcing. Either up or down scaling is what it does.

I think people are actually confusing SSAA and SMAA; completely different.
Última alteração por Bad 💀 Motha; 31 ago. 2014 às 10:28
Terepin 31 ago. 2014 às 10:40 
Originalmente postado por Plague Doctor:
Originalmente postado por Terepin:
Since when you can force AA in DX11 games?


Since when you can force AA in DX11 games?

Uhm, I've not had a problem with that yet - a couple games have appeared in my control panel and said I couldn't force AA or other features but it wasn't limited to directx 11 games, and I can force AA or modify AA settings in other DX11 games, I use the nvidia anti-aliasing in Battlefield 4 since it (like this game) doesn't tax my machine as much as the in game deferred ant-aliasing, I have enhanced AA settings in Batman Arkham Origins, etc.
You can't force it. I mean, you can change settings in CP, but it won't do anything.
ChaosBahamut 31 ago. 2014 às 11:25 
Originalmente postado por Nexodus:
I play on 2X, but 3X it is annoying to drop fps when I turn around, 4x is even worse.
I got 2x GTX 680 + i7-3960x, what are the requirement for running this smoothly?
Or is there a software/driver error?

Get better GPUs, SSAA IS that demanding.

At 2x SSAA you're rendering the game at 2x the amount of pixels your display resolution has. 1920x1080's pixel count would be 2073600 so at 2x SSAA you're running the game at 4147200 pixels and then downscaling back to your chosen resolution. Naturally this results in twice the workload for your GPU. Same idea with 3x and 4x SSAA. (the latter, if your display res is 1920x1080, effectively has the game run at 3840 X 2160, otherwise known as '4K' resolution)
Baub 31 ago. 2014 às 12:06 
Originalmente postado por ChaosBahamut:
Originalmente postado por Nexodus:
I play on 2X, but 3X it is annoying to drop fps when I turn around, 4x is even worse.
I got 2x GTX 680 + i7-3960x, what are the requirement for running this smoothly?
Or is there a software/driver error?

Get better GPUs, SSAA IS that demanding.

At 2x SSAA you're rendering the game at 2x the amount of pixels your display resolution has. 1920x1080's pixel count would be 2073600 so at 2x SSAA you're running the game at 4147200 pixels and then downscaling back to your chosen resolution. Naturally this results in twice the workload for your GPU. Same idea with 3x and 4x SSAA. (the latter, if your display res is 1920x1080, effectively has the game run at 3840 X 2160, otherwise known as '4K' resolution)

I believe 2x is 4k as it is 2x the resolution not 2x the pixels (you have to double the horizontal and vertical pixels otherwise you get either a really tall aspect ration or a relly wide one) 4x is running the game at 8k.
I havr a 4k dispay and I get double the frame rate when I turn ssaa to 0.5 and i also get double the frame rate if I change my screen resolution to 1080p and put ssaa on off.
MiskatonicFox 31 ago. 2014 às 13:00 
Originalmente postado por Terepin:
Originalmente postado por Plague Doctor:

Uhm, I've not had a problem with that yet - a couple games have appeared in my control panel and said I couldn't force AA or other features but it wasn't limited to directx 11 games, and I can force AA or modify AA settings in other DX11 games, I use the nvidia anti-aliasing in Battlefield 4 since it (like this game) doesn't tax my machine as much as the in game deferred ant-aliasing, I have enhanced AA settings in Batman Arkham Origins, etc.
You can't force it. I mean, you can change settings in CP, but it won't do anything.

If it doesn't do anything why do surfaces and areas look smoother and nicer? Not as good as the in game settings usually, but it does make a difference for me...
Machin Shin 17 out. 2014 às 13:24 
useless option imo
Terepin 18 out. 2014 às 4:12 
As is your comment.
WolfChen 17 mai. 2024 às 11:56 
Almost 10 years later, and i can run 4X SSAA on 1440p while having 60 Fps on my 4070 SUPER :D
A TIN OF JAR 17 mai. 2024 às 23:53 
I'm able to run at 4X and get 140~ fps (FMF enabled) at 1440p, I dont know why the game looks worse for the OP, the higher I set SSAA the crisper and sharper the game looks.
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Postado a: 27 ago. 2014 às 11:31
Comentários: 27