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The monsters sure are scripted to come for you but with little bit of try the whole level can be completed without getting a single hit.
1. Khan tells you what to do.
2. You journal also tells you what to do
3. Your compass shows the direction to your objective
4. Your lighter also shows the direction to your objective
If its not enough, you are a ♥♥♥♥♥♥. Pure and simple. Anyway, why would you even go on your own if you have a teamate to follow? Who actually tells you to follow...
Also, go ♥♥♥♥ yourself smartass. Pure and simple.
The game does clearly tell you though, even if the marker doesn't show it because it's bugged.
You get to the station, the guys are there next to the mounted gun, you pick up supplies, they tell you and Khan what's going on, and that they sent a team to the tunnels to re-seal them. Khan then tells you to do it while they hold the line there.
Even without looking at your logbook for the directions, it's pretty simple stuff.
I can only imagine that since you didn't follow "daddy Khan", which you were supposed to do, he probably explained it all while you were wandering around out of earshot.
But the task is simple. Find the explosives, find the place to lay them, plant them and run, plant the pipebomb upstairs in the other tunnel, which I think is optional it's been ages since I played it. But I did both anyway, since it's fun to play with explosives and kill nosalises.
If you don't like a linear, story-driven game like this, then it's never going to appeal to you, so you would be better off stopping complaining about it and just uninstall it. Not all games appeal to all people.
For me, the metro games are the best games ever made, no competition. But I know that I'm in a minority there.
yeah its absolutely HIS faul when the game starts to bug out if you move a BIT away from khan and keep you from continue....
did you ever played it once? the game is FILLED with bugs,
I'm sure I played it more than you probably ever will. :) Never encountered any problems so far. But I usually do what the npc tells me. If they ask me to "come here quick" or "follow me", I won't walk away like a braindead zombie. But thats just me.
Once again, just listen to the dialogues or check your journal to see what to do... Thats the "big" secret. Classic example of do not blame the game or others for your own stupidity, because the problem is cleary you. Peace.
But how did it break? Nobody explained anything about it breaking.
And if the answer is just to restart/reload/redo the mission, then it's hardly a major problem, now is it?
But please explain how it "broke", and then maybe someone can help to get you past it without having to restart.
And next time, just remember to keep your eyes and ears open for what you are supposed to do, and don't go wandering off while someone is trying to talk to you.
and seriously if you stood there 30mins "defending" you really seem a little simple to me.
REASON 1 - If someone asks for the answer - what is the reason to dance around it? I mean I could see someone saying - Hey, if you want a spoiler free fix - restart the chapter (give menu commands) and (skip a couple lines)... otherwise, do this... and give the answer.
REASON 2 - Games can be great games and developers can do a great job overall and still do a f'in miserable job on some parts of the game. In reality, I did something similar...
I followed him down the tracks and listened to him to avoid ghosts and anomalies and such and even got the gist of getting the bomb but I did miss what to do with it. So, I fought a bit with them trying to f'in talk to him. Now, for a game that preaches realism, what the F prevents me from fighting with them for a few minutes and saying "What did you say to do with the bomb again?" "Where do I detonate it?" I mean stop making excuses and give a bloody answer....
How F'in Stupid. Good game, it's fun. It's got some key weaknesses - no matter what BS people toss out... even the deveopers know this... because future games improve on past ones... this mission has a few weak points. Not being able to reask a living quest giver to repeat is just STUPID. He's not a self-destructing mission tape... lol.
-------------------
ANSWERS YOU SHOULD HAVE GOTTEN:
If you want to just restart chapter to get the answer that's the easiest spoiler free way to re-get the mission specs - it's still REALLY STUPID YOU CAN'T ASK THE GUY AGAIN WHILE YOU HELP FIGHT OFF MUTANTS - but you'll have it re-explained -
COMPLETE SOLUTION (TEXT ANSWER): (1) Load-up on ammo and first aid kit with group of fighters before leaving for bombs and bombing runs; (2) creatures come in waves so between getting bombs and each bombing runs I returned to fighters to shake-off mutants so I preserve my own ammo for must kills on this mission; (3) to get the bombs run away from fighters group and exit right (not up the stairs right); (4) turn left so you are in the right tunnel still heading away from fighters - find bombs and pick-up up; (5) consider running back to group let them thin herd - helping only as needed preserve your ammo their ammo seems unlimited; (6) then run down center away from fighter group; (7) exit right but the one's going up the stairs and find catch on a wood beam, plant bomb, and run; (8) again consider returning to group to thin herd, reload, and save ammo for must kills; (9) heading away from group and exiting into left tunnel - go left then right so you are in left tunnel traveling away from fighter group - way down tunnel - and plant bombs and light them... boom. As you return to fighters and friend, you hear everyone get killed (save your friend-guide) follow him and you're out of cursed tunnels. Mission complete!
YOUTUBE: Personally, I had a ton more muntants coming at me and they do not ignore me but attack me when in the tunnels and not with fighters, but maybe this gamer had luck run and/or is on a less intense level.
https://www.youtube.com/watch?v=z_4yHxnKh3I
Ok I get all your points until you say "even the developers know this". Saying that they improved on this in future games.
Because this is a remake/remaster of the original metro 2033, and the design of this level and how to get past it is exactly the same.
They changed other levels, giving new area's to poke around and explore, little bits of interesting things to see (like the watchman mother with her babies in the nest). But they kept this as-is. Because there's nothing really wrong with it. Even if you miss the dialogue, you can check your compass pointer and even the flame on your lighter, to see which way to go.
Now I suppose it's easy to miss, but this game makes more of a point of not holding your hand rather than a point of realism.
But your earlier point stands; maybe it might have been better to just have him repeat the objective if you hadn't moved on after a couple of minutes. I know they do this in other games sometimes.
But it's such a small issue (in terms of how many people encounter it), that I suppose they just never thought of it. Considering how few people got stuck here, my guess would be that they never noticed anyone with the issue in playtests, and so just went ahead with it as it is now.
And when the redux came around, they still hadn't seen any major amount of complaints, so they figured it wasn't worth spending the money on new voice acting for a few new lines of dialogue.
What I also object to is how this question was treated by some people. Dude asked a reasonable question... answer the f'in question (you as in general you... not you Wobbler -friendly smile). Just because someone likes to play with no hints does not mean others do... who cares how the person asking wants to play. If you don't want to help don't... but don't give answers that are essentially "playing laser pointer catch with a cat." It's just being rude for no reason.
Even revisions can contain typos that were in original and were missed... it might have been choice or just one of those that got away because of financial limits or human error. Developers are human too.
Cheers.
Personally I thought how it worked was sufficient, but I don't want to not help someone who thinks differently and got stuck.