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in the worlds with max spell level lv90 boosted to 2400 dodge and 0,002 attack speed
Its a neat setup to be sure, however I wil point out that the Dagger isn't working anymore on him, as his buffs have been made undispellable, so you have to wait now.
Not entirely correct. There is a way to make the dodge build work, but it requires more work. It's basically how I beat him the first time. To do so you need at least 5, +15 stun runes and finished pouchless challenge. This gives the stun runes 2 uses and they last 4 seconds. add in quickslotted Knock Out for yet anotehr stun, Petrification (synchroed for maximum duration) to kill time, and Paralyze, to slow the boss down and you have a pretty easy time of it, though you need to pay attention, can't jsut AFK the fight like with Spiked.
TLDR the Omnipotent buffs are only noncanceable the first time they are used at the start of the fight. After that you can stun the boss out of Vision every time he tries to go for it.
Basically when the fight start, hope he goes for vision and Immeidately slam him with a max duration petrify to kill as much time as possible after Vision has been used, this will also kill time on the shield. after that use stun runes as needed.
As for any remaining pouch items, I brought in a rez potion, with 2 uses from Pouchless these can save your life. (spent one charge during my first win against The CREATOR.) and the remaining slot i stashed healing.
Granted you might not need all the stun runes, but I spent 4,5 of them on my first time.
It's no problem at all, until he switches to the divine blade and casts Titan on himself, then he kills me within seconds. I can stun him out of it for the first cast, but he keeps casting it. Now my skills are at level 75-85 (death/space cultist), so I'll keep it running to get them to 80-90, but by the sheer speed I'm dying I'm not sure it'll buff my stats enough to being able to kill him.
Thanks, worked like a charm, even without the Stunning Stones. Reducing the attack speed enough to be able to counter-heal the damage :-)
Glad to hear it.
To answer your question
I used it against satell no issues, my pointers would be to use Boost, Stoneskin+ and Eschion (or whatever the last spell in the Earth element is called) to maximise your defense, your damage is all from being hit, and the higher the defense you have, the harder you will hit back.
Likewise use Boost Life to increase your HP high enough to not get smashed by Satells smites, due to the HP loss from Crown and that last earth spell. And yes you will be using Stoneskin+, since that's better than Diamondskin and the two does not stack.
It might also seem rather counterintuitive, but using a lightningwhip as a weapon (provided you can take the loss of mana from the armor if you do so) could help since it sill slow his attacks down pretty much guaranteed if hits high enough upgraded, and while that will slow down your kill rate, it will DRASTICALLY upgrade your surviveability when combined with crown.
His damage output is just too high.
I'm trying my best to heal, but it's not enough.
I'm using Thunder Whip, Spiked Armor, Crown of Life and Synergizer.
The AFK strategy does not work.
Any help would be awesome.
I already did all other challenges and storylines.
Can you post your setup?
Which spells / boost / synchro / pouch items / spellcrafts do you use?
Boosts are all in on defense and health, with the leftovers on accuracy to help with hitting.
Note Life Boost is MANDATORY if you're using the crown + the last Earth defense spell, since they both lower your max HP in return for defense.
Also Base versions of this gear won't cut it, it needs to be maxed out or you will be lacking in the damage and defense department.
As for spells:
Perm Casting all Buff and support spells with exception of Diamond Skin and spellpower catalysts, since Diamond Skin doesn't stack with, but overwrites Stoneskin+ causing a MASSIVE loss of Defense, and Spellpower Catalysts, which, while useful to boost the potency of attack spells, I wans't using and it ripped my small amount of mana regen out the window. (besides, I generally don't build any) And I mean ALL off them, from every element.
Feel free to add in offensive spells as well, provided you can take the mana cost.
I hardly ever do anything with epellcraft, except spellcrafting a Mind Jewel on antidote to give me pseudo poison immunity, which does nothing in this fight.
My Synchro board was 3 Attack/Defense buffs the rest to I put in 3 Life to buff healing spells. But milage may vary given run differences, so use your own judgment on it.
You can get a small bit of extra milage out of your run if you first use maxed out Boost Space to get a few extra buildings (combined with maxed out rituals) then reset the board and go for max defense, max health and finally max accuracy, in that order. Likewise keep as many rituals going as you can afford without taking any penalties, with a prefrence to anti crit spellcasting cooldown (MANDATORY) and work efficiency (again mandatory). The Anti-Crit ritual is mandatory as well, since the creator CAN crit you otherwise. if you eat a critical Impending Doom you're just dead period as thats some 50k+ damage.
Pouch Items: A maxed level rez potion, just in case. Damage Reduction Pumpkin. Space Combo + defense potion, Earh Defense potion. both maxed. For the rest, i stashed in the best healing items i could get my mits on.
Finally worked!
Thank you for your help!