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To explain it on example (with not exact numbers, but same idea):
1. You encountered 10 events in the first hour of playing while you were progressing further so you weren't in this area when they triggered
2. You encountered another 5 events in the second hour of playing while farming high level location and trying to push
3. Now you went to sewers but delay between events is now 30 minutes so in 2 more hours you only got 4 events and none of them were the ones you were waiting for even with 100% story event boost.
4. If you keep waiting then next event will take an hour and it will look like you spent a whole hour while the event didn't trigger when actually it didn't even have a chance to trigger
There are guaranteed events (like the ones about taking a spellbook after certain bosses) and there are random events which only have a chance to appear. When farming for random events it is better to do it early in the run when they appear more often or when you have a lot of idle time to waste, for example, while progressing some research. Trying to get random event specifically at the end of the run is a waste of time, resetting the run and going for it early is a much better alternative.
I am actually doing similar thing now (waiting for random event at certain zone at the end of the run) while pushing my research (this is the main goal of waiting, otherwise I would have restarted already), here are the times when random events appeared (based on my list of completed events, although I am not sure if it is a time of it appearing or time of me accepting it):
4:54PM - Elemental Gathering
4:29PM - Pool of Mana
4:02PM - Sale Rush!
3:11PM - Monstium Catalyst Resonance
I did that in the last two runs, to get the sewer one specifically, only quickly progressing for the monstium papers and then farming in the sewers. I do get chest events, travel merchants, but the Storylines just do not appear :-/
I think I'll just ignore them for now and just advance as if they don't exist, and hope that there'll be a lategame spell to force missing storylines to appear instantly, as by now the rewards would be completely outdated anyway, it just irks the completionist in me :D
Bend the Odds to give it higher bonus to trigger story event when event triggers and Time Contraction to reduce delay between random events. Also try to reach 10x level (30, 40, etc) to get extra 33% boosts for them.
It will certainly be much easier to collect those stories later.
As I said, I had both running, and Time Warp Event as well to get it. Still never triggered, so for now I'll give up on it. Maybe the chance of triggering should be upped in a future patch (unless I really am just that unlucky).
But yeah, it seems pointless to just farm them while not doing anything else. I restarted a run and got two events from the desert which I tried to farm at the end of the previous run.
I've got more then one random storyline per run. And even more then one per big biome. Are you sure there is a limit?
The hints tell you when you can't get the event in this run because you got one of them already. But I didn't get a single one of the sewer events yet.
Now the level 1 thing might be correct, as I farmed in the hideout and didn't get it. However that would be inconsistent with other hints of the same sort. "The sewers" are all three of the levels, the first level would be "Sewer Entrance", and other hints were specific when it was only about a single level instead of the general area.
It's wrong. I farmed all sewer storylines in Sewer Hideout. Just finished with the last one (the reward for the Passage of Stench is certainly worth spending all that time in low level zone). The only thing that seem to influence how fast you can find them is how far you are in the current run, early in the run they appear more often, later in the run events seem more rare. But you also get mind/time spells to help you improve your chances so best time to farm for them is somewhere in the middle, after you unlocked mind spells but before it takes too long for events to appear. And still you need to leave the game for an hour or so to get them successfully unless you are very lucky.
Alright, thanks for the info that you got it in the current patch, then I know it CAN trigger :-)
And yeah, I think it would improve the game if there would be some sort of system that makes early storylines appear much more often when you're further into the game already, apart from the obvious spells.
Maybe if your MPL is ~20 levels above the required mind lvl for the hint the chance of a random event being this storyline event is increased by 50%, when it's 30 levels above the chance is doubled, and if it's 40 levels above it's guaranteed to be the story when the next event triggers (while being in the correct area/having all necessary requirements of the hint, of course).
Unless of course there is a lategame spell that makes "mopping up low level storylines" trivial of course.
I can already see myself having completed the game, and all that's missing are the three sewer events, requiring three new runs just for that otherwise :D
I think the devs need to take a look at this, and make it easier to trigger events in places you already explored many times.
Otherwise, this is frustrating and game killing.
I don't think that they should be changed as I already got most of them without specifically trying to do only them. At the same time I progressed 4 more stages past life temple (10 past sewers) and got to level 50 with one of the elements. They are not stopping my progression, instead they give me something to do while waiting for things in the middle of the run. I have to wait anyway, so why not also farm things that I missed. I think they are fine as they are now, but I guess it may be hard to change the approach that you need to get everything in order of its appearance before progressing to the next thing and that's the reason people have issues with this.
For example, I have 47 minutes (less if you count Time Contraction) to wait until Life level 50 now and I have no more random events to farm in this run. Well, that's frustrating, I wish I still had more.