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"unlock later" :( i want it from the begining but thanks :(
well, as the games are stat based, a level 1 character won't ever kill a level 100+ monster. that's usually the "difficulty curve" later, that you increase enemies by level 100 multiple times. So you're not just fighting level 1 enemies in the starting areas the whole time. Still same enemies, same attack patterns, just increase levels and stats.
Every game has some kind of exploit that the player can abuse. That's not RF specific. But the normal average person playing the game as intended, not being a sweatlord even in a single player game, isn't going to use them and will have natural progression as was intended.
Just like ANY game with a leveling system that doesn't stop giving exp on level difference, if you can gain at least 1exp...you can level to the max from the very start of a game. Does anyone do this normally? Never. Because no one will normally spend like 100-200 hours farming 1exp per battle especially on a progressive system and say your final few levels are like 1M exp each.
So players can find/use exploits, doesn't mean you just make starting enemies at the start of the game level 1000 for normal players who don't want to/won't naturally use exploits.