Tabletop Simulator

Tabletop Simulator

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Chukkzy May 5, 2014 @ 12:20pm
This game munches a lot of RAM...
does it? O.o I was trying out a mod with lots of cards with a friend and both our games carp'ed out badly, I was looking and the game showed something like almost 3 gigs (gulp) of ram being gobbled up, causing the PC to go on 98% peak O.o.

I have heard from other games that this is an early version thing, for this and that reason. Will this game become more "memory friendly"?
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Showing 1-13 of 13 comments
+1, sounds like a memory leak.
Senshee May 5, 2014 @ 12:29pm 
+1, the memory usage is insanely high.
Chukkzy May 5, 2014 @ 12:58pm 
After some time of playing around I found that the only solution for now is to put the quality on low in the launcher, then it wont take as much ram and eventually load the images right. Which btw also affects the camera controls in a way that I can't seem to rotate the view in a usable fashion anymore.

Lowering the resolution while playing fullscreen brought no advantage, the one interesting thing here seems to be the graphics quality.

Oh well fingers crossed this is an early version issue. ^^
Likely, but you would be surprised at how many games go with major bugs unreported.

Edit: Also, this means far less chance of anyone streaming the game, or even making as many "Let's Plays" as the game deserves.
Last edited by 7777 Tʜɛ Ӻ๑๛∂ß¡tξr; May 5, 2014 @ 1:05pm
Kyrah Abattoir May 5, 2014 @ 1:20pm 
To bo honest a lot of people use overkill resolution on a lot of card decks.
Originally posted by Kyrah Abattoir:
To bo honest a lot of people use overkill resolution on a lot of card decks.

That would their fault then XD. But I would agree. 1280x720 Half HD -1920x1080 True HD or 720x1280 Half HD -1920x1080 True HD would be more than enough for most cards.
Mora May 5, 2014 @ 1:50pm 
But... Your RAM is delicious.[24.media.tumblr.com]:(

I do think they're using the more efficient method for loading textures. (The reason behind the single sheet of cards rather then individual images is so the single sheet can be loaded in as one texture which is applied to all of the cards in the deck. The unique face for each card is obtained by changing the texture coordinates so the proper section of the texture shows.)

My guess would be that people are loading in a lot of separate decks with very high resolution... It could always been something more obscure though. Code gremlins!
Last edited by Mora; May 5, 2014 @ 2:02pm
Chukkzy May 5, 2014 @ 3:16pm 
Originally posted by Kyrah Abattoir:
To bo honest a lot of people use overkill resolution on a lot of card decks.

Weeeell XD

I do no think its that, I just tried your version of CW and I got the Windows 8 BSOD with the sad smiley. ;( lol.

Last edited by Chukkzy; May 5, 2014 @ 3:16pm
Kyrah Abattoir May 5, 2014 @ 9:28pm 
Originally posted by Chukkzy:
Originally posted by Kyrah Abattoir:
To bo honest a lot of people use overkill resolution on a lot of card decks.

Weeeell XD

I do no think its that, I just tried your version of CW and I got the Windows 8 BSOD with the sad smiley. ;( lol.
who said it was optimized tho >_> ...

i should probably eat my own dog food and trim those pictures down.
Chukkzy May 6, 2014 @ 6:51am 
Originally posted by Kyrah Abattoir:
i should probably eat my own dog food and trim those pictures down.

I think a cardgame with graphical more advanced cards is no good if you cannot make out details on zoom, so there has to be a certain level of detail. :)

Out of curiosity, how much memory do you have available as I assume you are able to play your own game? There has to be a reason why it crashes here.
Kyrah Abattoir May 6, 2014 @ 8:38am 
Originally posted by Chukkzy:
Originally posted by Kyrah Abattoir:
i should probably eat my own dog food and trim those pictures down.

I think a cardgame with graphical more advanced cards is no good if you cannot make out details on zoom, so there has to be a certain level of detail. :)

Out of curiosity, how much memory do you have available as I assume you are able to play your own game? There has to be a reason why it crashes here.

Sure, cards should be readable, but you prolly don't need to see the dust flakes that where on the scanner plate :p

16 gigs, but i'm not crashing or running out of it, the game just derp after the 13th deck for me.
Chukkzy May 6, 2014 @ 9:36am 
Hmm well so probably the memory is just the issue here. (Or in my case, lack of it, I have mainstream 4 gb installed.)
AshEmmes May 6, 2014 @ 9:52am 
Ever since the last update I can't get a single mod to work, and they ALL worked beforehand.
Admittedly most of them are big mods, but they still at least worked without crashing the game before.
And yeah I tried everything from the link extractor to just deleting the URL Images folder, etc.
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Date Posted: May 5, 2014 @ 12:20pm
Posts: 13