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The only solution at the moment is to restart fabrication or try to reset by removing and reattaching blocks from the tech.
Please at least give us a reliable plumbing button to rescue the ingredients when this bug happens.
If going to far away can reliably reproduce this bug that means almost all players will get this at least once every playthrough. This should be important enough to get high attention.
You might have the same thing happening to you, and my easier solution then ripping and putting the block back on is to just go into the crafting menu and cancel, then you can re-craft the thing you wanted.
I also wanted to let you know that my game does not just stop crafting after I get 500m away. I have had mining bases over 2km away working until the resources ran dry
Edit: TWO years later....
https://forum.terratechgame.com/index.php?threads/1-3-fabrication-ai-hangs-when-reloading-or-returning-to-area.19692/
First it got randomly stuck,
then it couldn't register resources that were further down the conveyor,
then it started lagging the game,
and now they get stuck if you are too far away (and I think the first mention of this was around the end of 2018 in one of the bigger "problems after release threads").
Anyways it is a known bug and never got addressed instead they are adding new content via DLCs. So either the are out of money and are trying to get enough to continue fixing or they are only milking the game as long as it has still positive reviews.
I still hope for option 1 as the devs were quite good at listening to feedback and hunting down bugs, but it got pretty quiet since last year.