TerraTech

TerraTech

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lbhgaming Mar 3, 2018 @ 6:49am
Solar on vehicles question (solved)
Hello all . Just bought the game last night .
Started up in campaign to see what it was . And it looks good . It has potential . Tons of it .
This morning here , I was just in the workshop , looking through a few mods , and I mean a few .
After seeing a few pictures of vehicles with solar panels "extended" , I had to come in here and ask .
You see , I have 2 solar panels on my vehicle , and they don´t ever "extend" .

How can I make the solar panels "extend" on my vehicle ?
Last edited by lbhgaming; Mar 3, 2018 @ 7:00am
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Showing 1-10 of 10 comments
Zappy Mar 3, 2018 @ 6:53am 
I believe they only extend on Bases (that means an "anchored" creation), not Techs (that means a "mobile" creation).

If you have an anchor-able block at the bottom of your Tech (such as solar panels or blocks containing "anchor" in the name), you might be able to click an "anchor" button in the (I think) bottom-left corner of the screen to anchor to the ground, which will extend/activate solar panels at day time.
(Edit: And yes, you can click the same button again to un-anchor from the ground later.)
Last edited by Zappy; Mar 3, 2018 @ 6:57am
lbhgaming Mar 3, 2018 @ 7:00am 
Thank you for quick reply .
I tried to move them to the back , moved 2 lights , so they could hang behind the vehicle , just above ground .
Found the anchor you mentoined , and that worked . I could also take the anchor off again .

Thank you , that helped .
👑KingZer0👑 Mar 4, 2018 @ 5:49am 
Also, keep in mind where you put anchors. They need to be able to reach the ground, and the ground needs to be flat.

If anchoring doesn't work, check placement, and gound level. :)
rubydreamer Mar 5, 2018 @ 10:01pm 
Also, use the build beam... its a cute trick that VASTLY increases the anchorablilty!
lbhgaming Mar 6, 2018 @ 8:22am 
Originally posted by rubydreamer:
Also, use the build beam... its a cute trick that VASTLY increases the anchorablilty!

I don´t think I saw a build beam yet , but I will keep my eye out . Thank you .
Zappy Mar 6, 2018 @ 8:31am 
Originally posted by lbhgaming:
I don´t think I saw a build beam yet , -
Press (what by default is) B to initiate the Build Beam. As far as I remember, the game (annoyingly) tells you this every single time your Tech tumbles over, as well as in the starting tutorial thing.
lbhgaming Mar 6, 2018 @ 8:37am 
Ohhhhhhhh , THAT beam ./

I don´t see how that beam has anything to do with anchor stability . It just lifts your vehicle into the air , and drops it back down . Only real need I see for this one , is when your vehicle is upside down .

Sorry about post before , I thought it was a useable object in the game .
👑KingZer0👑 Mar 6, 2018 @ 9:32am 
Yes. It(the build beam) lifts you into the air, but when you do that then press anchor, it does make it waaaay easier to get a good anchor. Especially when it comes to 'bases'.

The 'build beam to anchor' is a good...I'm not sure if "expoit" is the right word....but it's a good trick to getting something anchored for either bases or vehicles for, in this case the solar panels.

It doesn't always work. But moreso than just pushing the anchor button. :)
Legal
rubydreamer Mar 10, 2018 @ 7:25pm 
Its exploit level good, but 100% legit
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Date Posted: Mar 3, 2018 @ 6:49am
Posts: 10