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Yeah, I just saw that happen seconds ago myself. Any word from anyone about rocks or crystals?
Thanks for the info man.
Yeah, seems that mobile bases are the name of the game if some stuff doesn't respawn. That, or scrapping parts. Or selling wood for other compressed resource blocks. Lol
While they don't help a huge amount with turning, I've found the GeoCorp tracks make a very large tech much more managable.
Anyway, so far I've found that trees and luxite (yellow crystal formations in the Grasslands) definitely respawn. Trees will respawn right in front of you but I'm not sure if luxite will, or if you have to leave the area first. As far as I can tell the other crystal formations and rocks won't respawn.
Something I'm not too clear on is whether or not we're really meant to explore. Sure, the particularly valuable resources don't respawn, but if we're meant to explore, then what's the deal with the auto-miners? From what I can tell, they don't actually harvest anything unless you're in the area, making them useless for any sort of nomadic gameplay. They take long enough to get resources that just waiting for them isn't really viable either.
I'll keep watching the auto-miners then. Probably put a silo on one to see if it fills up more easily.
As for resources being useless, I was thinking about this earlier, and I think you're right. The easiest way to get any ends up being to just muder everything and scrap their stuff. It'll be interesting to see how they balance the campaign in the future. Thanks for the info man.
i can confirm that trees do respawn i have seen it happen under my base