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>came out on pc originally
>consoles weren't even planned from the beginning
>optimize for pc
>???????
jk but this is using the ps4 build because of the game's release on ps4, so just ignore the signs that are there.
- if the game had a moderate-low success they would have kept it for PC-like systems (Windows, Mac and Linux)
- if it had a decent amount of success they would have ported it to consoles too
A console relase was planned since the start but they would have only done it if they thougt the game was doing well, with YouTubers publicizing the game for free and everyone loving it, they basically got that people enjoyed the game much more than what they anticipated and they decided to take on the console market.
If the game, however, only was slightly successful and had a smaller playerbase and much less sales then they would have likely kept it Steam only and it'd have been avaible only for PC, Mac and Linux...
With "planned" I mean more like "Console relases were a developement goal since the very start but weren't 100% confirmed in early stages of developement." and not a "Console relases were already confirmed to to arrive since the start of developement."
They PLANNED the console relase(s) but they'd only actually relase them if the game was selling enough, I didn't say they were something they had in mind as a FIXED goal: if they got enough popluarity they would have done it, if they didn't they would have kept the game Steam-only.
Since the game is quite popular and sold well they decided to finally make the big step they always hoped to do and relase it on a console (only PS4 for now).
♥♥♥♥ YOU