Steam telepítése
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Fordítási probléma jelentése
On the PS4 controller, the X button (where A on Xbox 360 should be) should be "Jump" and because the game doesn't save the rebinding, it takes forever if you have multiple controllers.
Instead, on the PS4 controller, the Square is jump. Everything has moved clockwise as far as the buttons go.
To top it off, the loading screen which shows the controls has X as Jump, when Square actually makes you jump.
TL;DR You missed the point completely. I was saying: Either fix the layout, or fix the screen that shows the controls.
From all of our testing, we haven't come across this issue on any platform/OS (i.e., PS4 'X' is always jump and PS4 'Square' is always kick).
Have you encountered this issue with any other Unity games? There's an issue in Unity's input that changes how inputs are read based on the operating system.
Beyond that, I'm not sure. I know it's a pain to individually rebind each controller for each player, but it may be your only option. At least with the new rebind screen you can choose to only rebind the face buttons, rather than having to rebind the whole mapping.
As a test, you could try resetting the mappings for all controls in the Input screen? Perhaps the mapping generated when the game first ran was incorrect?
Let me know how you get on :)
I might have to look into this further by installing Ubuntu 16.10 somewhere, and testing the input again. Is there anything else you have installed/are using that I should be aware of?
Just for complete clarification, here's what the controls should be (limited to just the face buttons for brevity):
Y / Triangle : Lift/Taunt
B / Circle : Duck/Headbutt
X / Square : Kick/Lie Down
A / Cross : Jump/Sprint
Correct, that's what it shows at loading. So, here is what I have:
Player 1 - Xbox 360 Controller
Player 2 - Xbox 360 Controller
Player 3 - Xbox 360 Controller
Player 4 - Xbox 360 Controller
Player 5 - PS4 Controller
PS4 Controller:
Triangle: Lift/Taunt
Circle: Duck/Headbutt
Square: Jump/Sprint
Cross: Kick/Lie Down
L1: Left Punch/Grab
R1: Right Punch/Grab
L2: Menu/Pause
R2: Player List
I couldn't figure out which one was show player names.
Is it possible that because the PS4 controller is not the first one that the game is using Xbox button mapping?
What's interesting is that your L2 and R2 bindings are incorrect as well - L2 should be 'Show Overlays' and R2 should be blank. The controls you currently have bound to those should be Start/Options for Menu/Pause, and Back/Touchpad Button for Player List/Scoreboard. But at the same time, your Duck and Lift bindings are correct!
You mentioned that your PS4 Controller is actually player 5 - does that mean you have 4 Xbox controllers plugged in at the same time? Have you tried unplugging all controllers but the PS4 controller and seeing if that helps? Also, do your Xbox controllers function correctly?
The PS4 controller, by itself still is having the same issue though. I'm going to reboot and see if the system forgets about the 360 controllers
>steam
from the terminal and then running the game.