Gang Beasts

Gang Beasts

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Prime Fiya Feb 18, 2018 @ 4:36pm
ONLY 4 waves on Survival??????????????????
thats pretty sad it's only 4 waves... why not make it infinite? Plus some more areas would be nice.
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Showing 1-6 of 6 comments
Alwinovich Feb 20, 2018 @ 6:53am 
Yeah I found it lacking in waves too, especially because in older builds waves would go to wave 10.
Prime Fiya Feb 20, 2018 @ 5:24pm 
yeah lol after my brother and i finally beat 4, it ended and we were like... :steamfacepalm: wtf thats it???
Bio Drando Feb 21, 2018 @ 4:18am 
It's likely only 4 because when Waves will be added to other stages it'll also be avaible in Ring and Containers, where (unlike the other stages) the bodies of defeated Beasts can't reach any off-screen section like in all the other stages where they aren't visible anymore, meaning that the bodies have to be rendered at all time complete with physics simulation for when other bodies are thrown onto them.
The waves' enemiy numbers are those:
- Wave 1 = 3 enemies
- Wave 2 = 4 enemies
- Wave 3 = 4 enemies
- Wave 4 = 4 enemies

That makes a total of 15 A.I. enemies on screen all the time (in Ring and Containers), add eventual 8 players into the mix and you can barely keep them all togheter without making the game LAG.
Add more waves and you'll get more bodies, which might start killing the FPS.

They could add more Waves tho if they find a way to hide dead enemies in Ring and Containers from the visual so they can be despawned off-camera: in Containers you could just make them sink after 5-6 seconds afloat and then have them despawn when they go deep down in the water, but what could you do in Ring? Have them poof out of existance randomly? It just wouldn't make sense!
In all the other stages you throw eople into large gaps or off a large fall so you can't see their bodies and you can despawn them without the players seeing the despawning take place, but Ring and Containers still allow you to see them even after they're dead and you can't just make them disappear aall of a sudden, that's the issue...

So keeping only 4 Waves for now is good taking Ring and Containers into account, maybe if the devs manage to hide dead A.I.s in those 2 stages t allow their bodies to despawn then there might be a chance they could decide to allow more than 4 waves.
Last edited by Bio Drando; Feb 21, 2018 @ 4:19am
Prime Fiya Feb 21, 2018 @ 7:11pm 
I see where you are coming from, Jumping Spider, but to be honest this game really doesn't take much at all to run.

OS: Windows 10
Processor: Core i5
Memory: 8 GB RAM
Graphics: SM4 1GB VRAM
Network: Broadband Internet connection
Storage: 2 GB available space
Additional Notes: DirectX 10 or higher

and these are the recommended, not minimum specs. i doubt lag would be an issue. FPS wise, i can't see a few bodies making fps dip exceedingly below 60. i'm not gonna post what gcard i have cuz i'm not gonna toote my own horn, but more from the average gcard perspective, i think more waves would be perfectly fine. IF they did it, and it turned out to be a problem, i'm sure there's troubleshooting the developers could run through to figure something out - especially with the tools available today.
showers_optional Oct 22, 2020 @ 1:18pm 
Originally posted by Prime Fiya:
thats pretty sad it's only 4 waves... why not make it infinite? Plus some more areas would be nice.
yes more waves just 4 sucks
Joakimsn Dec 26, 2020 @ 2:43pm 
is there any way i can play more than 4 waves only?
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Date Posted: Feb 18, 2018 @ 4:36pm
Posts: 6