Gang Beasts

Gang Beasts

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There needs to be some sort of time limit.
Especially on the online servers, because matches just go on for too long and it just gets boring to watch.
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There is. 10 minutes, last I checked.
Pybromancer の投稿を引用:
There is. 10 minutes, last I checked.
That is way too long, it needs to be at the very least 3 minutes, 2 minutes would be better.
The Evil Soultaker の投稿を引用:
Pybromancer の投稿を引用:
There is. 10 minutes, last I checked.
That is way too long, it needs to be at the very least 3 minutes, 2 minutes would be better.
Well, no, because plenty of matches easily take longer than two minutes.
If you don't have in the absolute worst case 8 minutes or so to wait, you probably shouldn't be playing a videogame right now.
Pybromancer の投稿を引用:
The Evil Soultaker の投稿を引用:
That is way too long, it needs to be at the very least 3 minutes, 2 minutes would be better.
Well, no, because plenty of matches easily take longer than two minutes.
If you don't have in the absolute worst case 8 minutes or so to wait, you probably shouldn't be playing a videogame right now.
It sure is fun to join a match and spectate people messing around climbing up walls not even making an effort to fight anyone in a fighting game wasting everyones time... Sure is fun. The 2 minute time limit would force people to fight to win and to, you know... Let the remaining players not go bored!
The Evil Soultaker の投稿を引用:
Pybromancer の投稿を引用:
Well, no, because plenty of matches easily take longer than two minutes.
If you don't have in the absolute worst case 8 minutes or so to wait, you probably shouldn't be playing a videogame right now.
It sure is fun to join a match and spectate people messing around climbing up walls not even making an effort to fight anyone in a fighting game wasting everyones time... Sure is fun. The 2 minute time limit would force people to fight to win and to, you know... Let the remaining players not go bored!
Climbing isn't the fault of the developers for making a time limit fair for actual games, it's the fault of the idiots that do it. Blame them, not the devs. If you really want, just make a private server and add your own time limit.
Pybromancer の投稿を引用:
The Evil Soultaker の投稿を引用:
It sure is fun to join a match and spectate people messing around climbing up walls not even making an effort to fight anyone in a fighting game wasting everyones time... Sure is fun. The 2 minute time limit would force people to fight to win and to, you know... Let the remaining players not go bored!
Climbing isn't the fault of the developers for making a time limit fair for actual games, it's the fault of the idiots that do it. Blame them, not the devs. If you really want, just make a private server and add your own time limit.
I just think it's too much, but my suggestion is that it can also be increased depending on how many players there are.

Eg.
2-3 players: 2 minutes
4-5 players: 4 minutes
6-8 players: 6 minutes

But I also think when 2 people (3 if there are 7-8 players) It should go into some sort of sudden death mode limiting the play area so that fights are forced on to the remaining fighters, and will kill any of the wall climbers.

Edit: If you still don't like this then maybe they could have this as another gamemode or something. Like competitive and casual.
最近の変更はThe Evil Soultakerが行いました; 2017年7月27日 3時12分
DXPS 2017年7月27日 2時18分 
You realise that if we set it to three minutes people would draw instantly, I need more time to beat the hell out someone or else I'm going to have to do some spiderman stuff to be able to win.
This is why I said it could be a separate game mode.
最近の変更はThe Evil Soultakerが行いました; 2017年7月27日 2時59分
The catch is all timers are going to be removed anyway. Don't you know about escalation?
It's a planned feature that seems to already be present in Elevator, Wheel, and technically blimp.
Basically after a while the map will start breaking apart. The elevators go mad, the wheel might break apart, stop, or the pier might start collapsing. In blimp it crashes into a building or something, and girders would start to fall apart.
It's basically a dynamic timer.
Pybromancer の投稿を引用:
The catch is all timers are going to be removed anyway. Don't you know about escalation?
It's a planned feature that seems to already be present in Elevator, Wheel, and technically blimp.
Basically after a while the map will start breaking apart. The elevators go mad, the wheel might break apart, stop, or the pier might start collapsing. In blimp it crashes into a building or something, and girders would start to fall apart.
It's basically a dynamic timer.
Well there you go, I'm happy with that.
@pybromancer where are you getting this information? 😮
CallMeOdy の投稿を引用:
@pybromancer where are you getting this information? 😮
The devs have said it in some patch notes a long time ago, and in the recent ones (the one before the last one we got) they said they added 3 Escalations to Wheel, at the end of developement all the stages will have escalation to replace the timer.
I would hate it so much for a match to be limited to 2 minutes, you cant even have fun.
Pretty sure the time limit is 5 minutes
EXtothePERT の投稿を引用:
Pretty sure the time limit is 5 minutes
Just checked a YouTube video where the timer appears, yeah, it's 5 minutes.
It used to be 10 at the start, glad they lowered it; 5 minutes is good but I'd say 4 would be the best option for public rooms (so it's shorter than now but it'd still allow enough room to do things).
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投稿日: 2017年7月26日 23時55分
投稿数: 16