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Bir çeviri sorunu bildirin
The playable Mini Boss characters and their extreme size and strenght can be seen in those Vines published by a developer where a Mini-Boss characters puts various standard characters K.O. with a single punch (look until the very end of the first one the have a glimpse of the absurd lifting power the Mini-Boss characters will have):
1) https://vine.co/v/eQYa7bMUTKB
2) https://vine.co/v/eQYz0eJUgq9
I also made a picture trying to compare the size of a mini Boss character with a Big A.I. character:
https://steamcommunity.com/sharedfiles/filedetails/?id=531213341
As you can see Mini-Bosses have more HP, are bigger and have MUCH more damage (1 single hit from them means getting K.O.) than big characters (which have only a little bit more lifting power and attack damage); Bosses should be the same as Mini-Bosses except that they'llrequire strategy to defeat them (like hitting a specific weak point or hurting them using specific parts of the stage, you won't be able to just attack them directly...)