Gang Beasts

Gang Beasts

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Remove Cheese Burger hat
Its an exploit to the game
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Showing 1-15 of 23 comments
ColossalCereal Mar 1, 2017 @ 5:26pm 
Originally posted by Shang Di:
Its an exploit to the game
Lol, an exploit you call it? Smh lmao.
Bio Drando Mar 2, 2017 @ 2:45am 
To avoid people from being stuck in railings due to the huge hat throw them instead o kicking them, currentlyso many people rely on kicking because they don't know how to throw, I guess once a tutorial on throwing will be added the problem will be solved
In the case an opponent gets the hat stuck in a railing try pulling them instead of trying to kick them. That should work, and even if they try holding onto a railing or player their feet aren't touching the ground so their grip will keep going down for as long as they hold something and it won't restore because their feet aren't on the ground, so after they run out of grab juice they'll be unable to hold onto the railing and you can pull them out then beat them up/throw them

And there's actually a fighting disadvantage to counter-balance the slishglty added protecton to headbutts: YOUR heabdutts via burgers don't deal any sort of damage as the damage is only being applied by the body parts as attacking triggers an "attack state" that hurts the opponent, as otherwise no attack would deal any damage (or that's what I think it works like, as even if heavy props that fall on you with the same force of a punch don't do any damage at all, so I think attacks have something to them that allows them to do damage consistently...)
So it's a disadvantage,not and advantage because the burger gets in the way of your opponent, impeding your head to touch them and hurt them, almost nullifying the attack; so you can't be headbutted but you can't also headbutt yourself.

Another issue is how it could be easy for an opponent to jump, grab the top of the hat and lift you; with ow big it is your arms would be toofar away from your enemy to hit them and you would be completely defensless, however it's hard to jump and grab the top of the hat unless the player with the Cheesburger Hat is distracted (like, fighting with someone, messing with props or climbing)

I think it's pretty baalnced actually, just as it gives you advantages it also gives DISadvantages too...
flathole Mar 2, 2017 @ 7:20am 
ha, you should try the baubles in the legacy version! We will be having a hat pass, making some items detachable. I like the burger hat.
ColossalCereal Mar 2, 2017 @ 7:38am 
Originally posted by moldyhoumas:
ha, you should try the baubles in the legacy version! We will be having a hat pass, making some items detachable. I like the burger hat.
Store-bought houmas will bauble and puddin be making a return?
Bio Drando Mar 2, 2017 @ 7:53am 
Originally posted by EXtothePERT:
Originally posted by moldyhoumas:
ha, you should try the baubles in the legacy version! We will be having a hat pass, making some items detachable. I like the burger hat.
Store-bought houmas will bauble and puddin be making a return?
I hope so. With the improved throwing of the Unity 5 versions' they shouldn't be cancerous to fight against, just grab them and throw them (so even if they rotect the body from hits it doesn't matter wen you can just throw them out without K.O.-ing them first...)
They would be UP to an absurd level because as soon as you lift them their arms, feet or head couldn't reach you, even if they add them they would be ultra-rare because nobody would play them as using them would mean certain loss (heck, they can't neither throw or climb! And now that the gravity is higher throwing for them would be even harder than it was in the Unity 4.6 build!).
And I imagine the big costume would prevent you from executing dropkicks, also sliding would most likely make you tumble and get stuck every time.

So yeah, if they get re-add them anone who used them Online should just commit suicide as there's no way they could win with those handicaps, or they could just play for the LOLs without caring about winning, like a good portion of this community does...
Last edited by Bio Drando; Mar 2, 2017 @ 7:54am
ColossalCereal Mar 2, 2017 @ 8:29am 
Originally posted by RainbowGamerLite:
Originally posted by EXtothePERT:
Store-bought houmas will bauble and puddin be making a return?
I hope so. With the improved throwing of the Unity 5 versions' they shouldn't be cancerous to fight against, just grab them and throw them (so even if they rotect the body from hits it doesn't matter wen you can just throw them out without K.O.-ing them first...)
They would be UP to an absurd level because as soon as you lift them their arms, feet or head couldn't reach you, even if they add them they would be ultra-rare because nobody would play them as using them would mean certain loss (heck, they can't neither throw or climb! And now that the gravity is higher throwing for them would be even harder than it was in the Unity 4.6 build!).
And I imagine the big costume would prevent you from executing dropkicks, also sliding would most likely make you tumble and get stuck every time.

So yeah, if they get re-add them anone who used them Online should just commit suicide as there's no way they could win with those handicaps, or they could just play for the LOLs without caring about winning, like a good portion of this community does...
Yea I hear ya

They would be fun though in local matches or an option in private online servers though - When like you could plan ♥♥♥♥ out before hand with your friends about how it's gonna play out with the bauble and puddin costume.
AnonymousShade Mar 2, 2017 @ 9:57am 
I have to agree. On the window cleaner map, they can just sit on the edge with the hat on and not fall off. It's a exploit to some other maps as well. I say make it smaller or remove it completely.
Originally posted by moldyhoumas:
ha, you should try the baubles in the legacy version! We will be having a hat pass, making some items detachable. I like the burger hat.
Also capes and coats make it more difficult to grab an oponent and throw them out. Please allow apparel removal also!
Bio Drando Mar 2, 2017 @ 11:47am 
Originally posted by joe83420:
Originally posted by moldyhoumas:
ha, you should try the baubles in the legacy version! We will be having a hat pass, making some items detachable. I like the burger hat.
Also capes and coats make it more difficult to grab an oponent and throw them out. Please allow apparel removal also!
I remember they talked about wanting to let capes be detachable, like if too much force is applied to them then they would rip, but currenty only hats fall off (BTW I hope they'll modify the Burger Hat and make it detachable, It's not OP or anything but since it blocks people frombeing kicked under railings it gives an unfair advantage in some stages without giving that many cons to rebalance the situation...).
Another thing they wanted to do is allow for clown noses to squeak when hit.
Originally posted by RainbowGamerLite:
Originally posted by joe83420:
Also capes and coats make it more difficult to grab an oponent and throw them out. Please allow apparel removal also!
I remember they talked about wanting to let capes be detachable, like if too much force is applied to them then they would rip, but currenty only hats fall off (BTW I hope they'll modify the Burger Hat and make it detachable, It's not OP or anything but since it blocks people frombeing kicked under railings it gives an unfair advantage in some stages without giving that many cons to rebalance the situation...).
Another thing they wanted to do is allow for clown noses to squeak when hit.
Burgerhead is no longer an issue on gondola. They added gates on each side of the platform. Very cool...
Originally posted by RainbowGamerLite:
To avoid people from being stuck in railings due to the huge hat throw them instead o kicking them, currentlyso many people rely on kicking because they don't know how to throw, I guess once a tutorial on throwing will be added the problem will be solved
In the case an opponent gets the hat stuck in a railing try pulling them instead of trying to kick them. That should work, and even if they try holding onto a railing or player their feet aren't touching the ground so their grip will keep going down for as long as they hold something and it won't restore because their feet aren't on the ground, so after they run out of grab juice they'll be unable to hold onto the railing and you can pull them out then beat them up/throw them

And there's actually a fighting disadvantage to counter-balance the slishglty added protecton to headbutts: YOUR heabdutts via burgers don't deal any sort of damage as the damage is only being applied by the body parts as attacking triggers an "attack state" that hurts the opponent, as otherwise no attack would deal any damage (or that's what I think it works like, as even if heavy props that fall on you with the same force of a punch don't do any damage at all, so I think attacks have something to them that allows them to do damage consistently...)
So it's a disadvantage,not and advantage because the burger gets in the way of your opponent, impeding your head to touch them and hurt them, almost nullifying the attack; so you can't be headbutted but you can't also headbutt yourself.

Another issue is how it could be easy for an opponent to jump, grab the top of the hat and lift you; with ow big it is your arms would be toofar away from your enemy to hit them and you would be completely defensless, however it's hard to jump and grab the top of the hat unless the player with the Cheesburger Hat is distracted (like, fighting with someone, messing with props or climbing)

I think it's pretty baalnced actually, just as it gives you advantages it also gives DISadvantages too...

The problem is, They wake up before I even get to throw them which gives them the upperhand and not to mention their weight it increased after wearing the cheese hat
Phazonar Mar 2, 2017 @ 3:44pm 
The burger hat is a non-issue for me. Gondola has changed to where they can no longer benefit from hanging off the sides, although I was fine with that being possible in the first place. They sacrifice style, headbutt ability, and climbing ability on other maps like grind/billboard/subway/probably blimp. It's pretty balanced, give them that edge on 1 map and then makes them worse on others. The only benefit now is on Ring against those who don't know how to throw them over the ropes, and as to those I say: git gud.
Darkjanggo Mar 2, 2017 @ 8:15pm 
Originally posted by Shang Di:
Its an exploit to the game
>complains about an official item being an exploit
>7 days since last VAC ban
ColossalCereal Mar 2, 2017 @ 8:19pm 
Originally posted by Darkjanggo:
Originally posted by Shang Di:
Its an exploit to the game
>complains about an official item being an exploit
>7 days since last VAC ban
lmao
Originally posted by Darkjanggo:
Originally posted by Shang Di:
Its an exploit to the game
>complains about an official item being an exploit
>7 days since last VAC ban

Yes I am a vacbanned, Just ask the admin because he actually knows if I am vacbanned or not on this game
Last edited by Legionnaire Descendance; Mar 3, 2017 @ 8:50pm
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Date Posted: Mar 1, 2017 @ 3:19pm
Posts: 23