Warhammer 40,000: Dawn of War III

Warhammer 40,000: Dawn of War III

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Brainor May 9, 2017 @ 1:26pm
Mission 13 BUG (Waking Giants)
I cant reach the last goal - to use shield skill to reflect beam, beacasu of there is not beam at all. How to "unbug" it?
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Showing 1-15 of 26 comments
Ogon'PoSvoim May 10, 2017 @ 2:37am 
the same
NighCroft May 10, 2017 @ 4:00am 
Same here, also I get no resources once I get my base, i have to defend the base with limited resources, which is a pain in hte arse...
IceBear May 10, 2017 @ 5:13am 
Yeah, same here. Tried it a couple of times leaving a different beam each time in case it was the one on the right that was buggy (based on some other posts I saw), but always no beam. Will wait for a patch I guess
SlowOldDude May 10, 2017 @ 5:38pm 
Same problem tried twice to finish mission and the beam isnt there
NighCroft May 11, 2017 @ 3:21am 
I wonder how long it's gonna take to fix it. I like the campaign and would like to finish it =)
BlueKando May 11, 2017 @ 3:45am 
There is a "move here" circle more or less directly in front of the structure that shots the beam, you have to move there with taldeer and use the ability faceing that structure.
I dident see a beam ether but this worked for me.
Exarch_Alpha May 11, 2017 @ 3:52am 
Got no problem here, most annoying issue in the campaign for me so far was a CTD in the mission where you have to wait for evac with the space marines. 30 seconds to Thunderbird arriving and the ♥♥♥♥♥♥♥ things crashes.

But in that eldar mission everything went right.
BlueKando May 11, 2017 @ 3:59am 
Originally posted by Exarch_Alpha:
Got no problem here, most annoying issue in the campaign for me so far was a CTD in the mission where you have to wait for evac with the space marines. 30 seconds to Thunderbird arriving and the ♥♥♥♥♥♥♥ things crashes.

But in that eldar mission everything went right.
Yea that mission is absolut garbage, had to redo the mission a few times and always while losing with around 30sec left on the timer.
Only other mission i had to redo ones was this mission (13) where i made a serious mistake on the defense part.
And that was on normal difficulty.
Last edited by BlueKando; May 11, 2017 @ 4:01am
NighCroft May 11, 2017 @ 4:16am 
Originally posted by Kando:
There is a "move here" circle more or less directly in front of the structure that shots the beam, you have to move there with taldeer and use the ability faceing that structure.
I dident see a beam ether but this worked for me.


Yeah, we did that too but it still didnt work...
Cdr.Keen May 11, 2017 @ 4:21am 
Compared to other missions, 13 got a really hard end. It's very difficult to defend the base after destroying the second beam.
Same issue
halo_xe May 11, 2017 @ 6:26am 
Which of the beams did you select to "Defend" while you thaw the wraith knight? I found the one on the far north side to be the most difficult to defend.
NighCroft May 12, 2017 @ 4:10am 
Please let there be a qucik patch for this :)
Only been able to do with East side. North I get cleaned up easy as defensive holds dont back each other up as too far. First time didnt have the bug but lost all troops in final fight and no saves to go back to. Frustrating level then this bug on top.
NighCroft May 12, 2017 @ 4:18am 
Yeah it's definatly a critical game breaking bug..
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