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回報翻譯問題
From the looks of that page, its Saber Interactive that's making a 40k title. Hope its a good one.
Likewise, I would be all over a a classic 40k RTS and CA making a TW WH40k would be great.
Meanwhile Games Workshop rakes in the cash for a virtually dead fantasy game by contracting all the energised developers to work on Warhammer Fantasy or Age of Sigmar titles whilst taking WH40K for granted, I refuse to buy any more WH40K miniatures until a successful WH40K video game occurs.
You are aware AOS is outselling 40K at the moment, right?
[CITATION NEEDED]
Like in virtually all your statements beyond the asinine I am buying minis until a good game.
Citation needed for saying WH40K needs better representation due virtually all the current WH40K games having an underwhelming reception as shown by various review systems?
Please no. Please keep CA 1000 miles away from any potentially multiplayer game.
On this we sort of agree, but let's be honest: How many 40k titles have we seen over the years that even came close to what Relic delivered with DoW 1 and 2?
Hell, how many other 40K RTS attempts have their been? Like two, I think? The industry won't hit if it doesn't swing in the first place. They don't swing much because RTS is a very niche genre now, but doesn't mean its not possible for a different studio to have as much talent as Relic does and use it to make a classic RTS in the 40K universe.
CA's TW WH has done overall fine with what multiplayer it does have, and I think that success is largely due to the fact that CA has never sweated trying to break into competitive multiplayer. That took a backseat to fluff realization and fun single-player. I'd be totally fine with CA taking that strategy with a 40K RTS. If the skirmishes (mostly AI skirmishes for me) are decently fun enough after I'm through with the single-player campaign, I'm happy.
I enjoyed WH TW as well, but it (and all CA games) have a ton of warts. We have Empire and Napoleon: TW to go back to if we want a good indication of how well CA handles physics, AI or anything more complicated that blocks of soldiers smashing into each other.
Say what you want about Relic, but they delivered a polished product with DoW III, and they killed it with CoH (and CoH II is pretty solid now too). DoW III didn't fail because Relic did a bad job making the game. It failed because they made a game nobody wanted.
https://i.imgur.com/1Qn3Ur6.jpg