Warhammer 40,000: Dawn of War III

Warhammer 40,000: Dawn of War III

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This game is good.....
Big fan of Dow 1 and 2...but guess I gave into the negative hype and listened to the reviews and people complaining so avoided buying this on release.

Bought it quite recently as it was only £7... and to my surprise not only do I find that its not bad.....its also bloody good...alot better than I ever thought....

Damn kindve a shame its gone down the way it has
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Showing 1-15 of 34 comments
NobleGoldenDragon Jun 8, 2021 @ 11:08am 
Originally posted by =EBS= Arnie:
Big fan of Dow 1 and 2...but guess I gave into the negative hype and listened to the reviews and people complaining so avoided buying this on release.

Bought it quite recently as it was only £7... and to my surprise not only do I find that its not bad.....its also bloody good...alot better than I ever thought....

Damn kindve a shame its gone down the way it has
Would you like to join our Dawn of War III Discord Server? It's all about finding other players to play with. :)
Galaxygg Jun 8, 2021 @ 1:09pm 
i bought the game recently in the latest sale as well .... it seemed to be quite amazing dude , even better than many famous games
=EBS= Arnie Jun 8, 2021 @ 11:13pm 
no way did it deserve to get panned the way it did....and causing the whole further roadmap to be scrapped....all the extra races etc.... what could've been....
Asmodeus Valkyr Jun 9, 2021 @ 3:56am 
the game is good... if you throw all the lore out of the window for the sake of moba style balance. It never should have released as a Dawn of War title. Warhammer 40k something else... maybe
Last edited by Asmodeus Valkyr; Jun 9, 2021 @ 3:56am
Berg DK 81 Jun 9, 2021 @ 3:56am 
Maybe they shouldn't have released a half finished game hoping to sell the rest of the content to sheep.
Asmodeus Valkyr Jun 9, 2021 @ 3:58am 
but it deserved every single bit of negativity it got. Don't coddle poor decisions. Theres a reason I only finished the campaign just now to slog through it just for the off chance of the storyline being okay despite owning it since day one.
ForrestFox Jun 9, 2021 @ 6:23am 
I loved this game from day one. Not so much the "destroy the core"-part of multiplayer (witch I believe they'd listened to the community and changed if given a chance), and the campaign is not replayable as it was in DoW2, but other than that I think this could have been the best of them three had it not been for the negative crybabies (who still lurk the forums it seems..) that made the developer pull the plug way too early.
The graphics are good and clear, the gameplay fast, and I love the base building part of sneaking behind enemy lines with an engineer and setting up a structure to produce units behind them. Oh, and the scaling of each units is good, as it really gives the impression of huge lurking avatars walking over battlefield, towering high above the infantry.
Mooselager Jun 10, 2021 @ 2:19am 
this game is yummies in my tummies. I concur that the negative hype by the incel gaymers hurt this game greatly.
Awp|Sקẅ1x♥ Jun 10, 2021 @ 7:04am 
Ага
IEI_IAA_R Jun 16, 2021 @ 7:38pm 
Relic's management definitely made wrong decisions in this game's design, but few that couldn't be corrected if they had wanted to. The hate and review bombing was intentionally mis-representative because most of the plaintiffs fully intended to just stoke as much negative buzz as possible, hoping that the title would flop as a result. Back in 2017, you could literally post a SINGLE-word negative "review" after 2 hours of play time (because all you did was sit at the title menu long enough to meet the minimum play time required to post) and it would have 50 upvotes in like five minutes. Purchasers have been posting "hey, this game wasn't that bad" posts on here for years now because of this.
Sakhari Jun 16, 2021 @ 8:14pm 
Originally posted by IEI_IAA_R:
Purchasers have been posting "hey, this game wasn't that bad" posts on here for years now because of this.

That's hardly a ringing endorsement of a game that said buyers could easily have picked up for $5 US, though (if not free). At the sale prices that frequently pop up around here, I think most people, myself included, would probably say 'it's fine'. Even then though, most of the buyers throughout the game's lifespan didn't stick around for long and a relative handful of people saying 'it's fine' before moving on in a week wasn't enough to sustain Sega/Relic's support. Especially for a game that was clearly intended to be a long-term, multiplayer-centric affair.

If it makes people feel better to blame the audience for the game's fate, go nuts but despite the constant whining that happens on almost every Steam forum, games that most buyers actually enjoy playing for long periods of time tend to do better in the reviews without half of the positives feeling the need to preface each one with some version of 'ignore the haters!'. Just by way of example, Vermintide 2 is still in the 80+% territory despite years of people screeching on the forums, an abysmal first expansion, and their own team practically making an art form of strange decisions and poor communication. At the end of the day, they still made a game that most buyers fundamentally enjoyed playing and the reviews still reflect that.

And for the record, I agree that the game wasn't that far off of being something I would have actually liked after a few more updates but ultimately, Sega/Relic's decision to end support and the reasons leading to it are nobody's fault but their own.
Last edited by Sakhari; Jun 16, 2021 @ 8:38pm
~Lazy_Eggs~ Jun 18, 2021 @ 9:13pm 
I unfortunately didnt find it fun ... you should try command and conquer or starcraft if you like this kind of rts. I expected the gamestyle to be the same for a dawn of war game ... should have labeled it something else to not hype and lied to consumers imo
Lee Jun 20, 2021 @ 6:45pm 
I'm sad about how this game turned out. The high-twitch high-APM unit-spam style of SC2 where your units and buildings died fast but still had to have massive map presence was just not a good fit. Not because that kind of game can't be good, but because it didn't do it as well as SC2, and it alienated fans of DoW 1 and also fans of DoW 2.

It's just too bad, because the voiceovers were good, some of the ideas like the rocking out WAAAGH towers were great, and the unit models and animations were pretty good.
Last edited by Lee; Jun 20, 2021 @ 6:46pm
why is everyone so ♥♥♥♥♥♥♥ stuck on "IT ISNT DAWN OF WAR WAHHHH"

what, exactly, is the common thing between dawn of war 1 on release, and dawn of war 2 on release? based on how people talk about this game, dawn of war 2 should have been a MASSIVE failure: it was a FAR departure from dawn of war one, in fact it was WILDLY different. This game, if anything, is CONSISTENT, as in its a huge change up of gameplay from the previous, JUST LIKE DAWN OF WAR 2 WAS FROM DAWN OF WAR ONE. The Core capture game mode was fun, but i can understand not enjoying it, but they had a full ass roadmap of differnet game modes, and instantly released deathmatch mode...

how can you be a fan of "dawn of war" but not liek this game AT ALL? you arent a true fan then, you only like SOME aspect of SOME of the dawn of war series, and if that specific ascect wasnt in this game....ITS NOT A DAWN OF WAR GAME HUR DUR.

how could they please you? have base building, but also squads like dow2, but also huge armies like dow 1, but also small focus with heroes and wargear upgrades, but also NO basebuildign because we liked the resource nodes, but also NOT THESE heroes, and also 10 races (despite no other game haveing that on release) but also a RPG campaign, but also a DOW1 RTS grand campaign, but also no resource nodes becuase we liked some other thing, and ON and ON, this game was different, and thats not a bad thing.
XTS Jun 21, 2021 @ 11:16am 
Originally posted by Archduke Wellington McSkelington:
why is everyone so ♥♥♥♥♥♥♥ stuck on "IT ISNT DAWN OF WAR WAHHHH"

what, exactly, is the common thing between dawn of war 1 on release, and dawn of war 2 on release? based on how people talk about this game, dawn of war 2 should have been a MASSIVE failure: it was a FAR departure from dawn of war one, in fact it was WILDLY different. This game, if anything, is CONSISTENT, as in its a huge change up of gameplay from the previous, JUST LIKE DAWN OF WAR 2 WAS FROM DAWN OF WAR ONE. The Core capture game mode was fun, but i can understand not enjoying it, but they had a full ass roadmap of differnet game modes, and instantly released deathmatch mode...

how can you be a fan of "dawn of war" but not liek this game AT ALL? you arent a true fan then, you only like SOME aspect of SOME of the dawn of war series, and if that specific ascect wasnt in this game....ITS NOT A DAWN OF WAR GAME HUR DUR.

how could they please you? have base building, but also squads like dow2, but also huge armies like dow 1, but also small focus with heroes and wargear upgrades, but also NO basebuildign because we liked the resource nodes, but also NOT THESE heroes, and also 10 races (despite no other game haveing that on release) but also a RPG campaign, but also a DOW1 RTS grand campaign, but also no resource nodes becuase we liked some other thing, and ON and ON, this game was different, and thats not a bad thing.
Yeah that's a good question, what is the difference between the DoW titles, well obviously Dow1/2 were well received by fans of the genre, IP etc well DoW3 was not well received by fans.. why? well some argue "silly fans of the 40k IP killed it" if all it takes to end a game is a small group of "hAt0Rz" the game wasn't very good to start with.

I'd say the thing that mattered the most, that most overlook is simply depth, or complexity, or variety, what ever you want to call it.. DoW1 has a large variety of armies with a large variety of unit's that could be upgraded in many way's, each game something new could be attempted by the player against something likely different, likewise with DoW2 just in a different fashion and set up on a different styled board with different mechanic's but much the same variety or depth. In Dow3s case there was a lack of these things, building one of three line unit's from one of three armies and having them get killed by one of three over powered "elites" after upgrading or not upgrading them with their single upgrade on one of three maps got old fast.

Many critics cited the MOBA-like-esque-inspired gameplay element's as well, a large difference between 1/2/3 was 3 lent far more towards MOBA features than 1/2 (strong elites, weak line units, power core/turret win condition's) if player's wanted that they would play League of legends or Dota.. 1/2 offered a unique experience or at least a novelty experience that wasn't found else where well 3 offered the same experience as well established titles with less depth than the earlier titles.

As a concept this game was dead on arrival and well beyond saving by updates or additional content - something relic obviously realised and thus abandoned the game.

Would more people play this had it been expanded versions of Dow1/2? probably. Did making Dow3 different to earlier instalments and more akin to already established massive multiplayer games doom it? yeah, probably.
Last edited by XTS; Jun 21, 2021 @ 11:27am
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Date Posted: Jun 8, 2021 @ 8:19am
Posts: 34