Warhammer 40,000: Dawn of War III

Warhammer 40,000: Dawn of War III

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Pikhalich 2017 年 9 月 14 日 上午 11:00
Doctrines Must GO
Hello,

I believe doctrines must GO and be replaced with similar system from DoW I where limited number of certain units (and special conditions "Relic" Strategic Point captured and held during construction) could be built. But having to choose a Commander (DoW2) with special abilities that can join a Squad (DoW I) would be the best Mixture ever.

The current Doctrine system is boring, predictable and repetitive. Because there are some "Elite" units that are better than others thinking about cost/efficiency ETC.

Thoughts?
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Bigboss PC Faster 2017 年 9 月 14 日 上午 11:01 
yes,remove pointless grinding
SydneyAngel 2017 年 9 月 14 日 上午 11:11 
I think doctrines add a unique aspect to the game. This is like COH2 so it isnt new at all. It challenges the player to think wisely about what elite to use and doctrines or get destroyed
Blitzwing 2017 年 9 月 14 日 上午 11:32 
fallenpally13 2017 年 9 月 14 日 下午 3:42 
Doctrines were not complete, i discussed this in other threads. If they actually put some serious thought into them and do some fine tuning it could bring a lot of depth and calculation to the game instead of just spamming units and throwing countless hordes at your opponent.

This is just my opinion but, Combat Doctrines was (1) of the best new things DOW 3 has come out with that was not in the other DOW series ( I freakin know its not great, at its current stage; However, like i tried to say, it has tremendous potential) with that said...

Combat Doctrines should be a Space Marine, Imperial Guard, and Chaos SM Thing, im not saying the lame eldar and Orks dont have this but it should be different then the Human setup (kinda like your special attack how they are not exactely the same.

The cone heads should call it "precognition" So it goes like this your setup is not final you can change your (Doctrine) whenever the bloody hell you feel based on the way the fight is going (not that it will help your eleven army anyway, you aint got Khaine).

Orks can call it their "waggrh doctrine" or something even more demented. The Warboss (you) get to choose the setup, and when your elite gets killed you lose a doctrine until you respawn then get to repick what doctrine you want to have, and as an added bonus the more orks you have the more doctrines you get to pick (have a reasonable cap) this would make you choose carefully which fights your elites will fight and make the other player have to really commit to trying to eliminate yours instead of just pursuing a Listening post.

If they dont fix and make doctrines any better, then they really messed up any potential of making this game...great ( too much, fine Decent........hater)
Slimspadey101 2017 年 9 月 14 日 下午 4:32 
I like the doctrine system. It's engaging. Theorycrafting a strategy pre-match with tangible choices and then trying to execute it is interesting to me.
SoulRendThs"B" 2017 年 9 月 14 日 下午 5:47 
The current Army Doctrine System for DoW 3 is inferior and "Limits" the strategic choices and fun you can have during a match. ---imo

Just think of the Blitzkrieg Mod or Europe at War Mod for Company of Heroes 1.
You have building upgrades but you also have this 3 Tech Tree System of Upgrades or for a discussion example here- Army Doctrine Systems.

Also think of Supreme Commander 2 where you have this Upgrade Tech Tree that can be brought up in game.

Bottom Line- You want "something" to do during an RTS game and the more strategic choices you have the more fun it can be.

Even the Tactical Cover System of COH and DoW 2 gave you a little something extra to do.



So DoW 3 takes away or limits your choices during a match and the "Pre-Selection" System and then leaves you with this weak line unit, limited Elite system, and a fast paced Micro-intense experience that gets old fast.

Even the Elite System seems inferior to what it could have been.
Think of WC 3 where you had the option to choose which hero you wanted "During" a match vs. a pre-selection system.
e.g. HQ Elites= SM Commander, Chaplain, and Librarian (only allow 1 each)
e.g. Elites Elites= Kill Team, Terminators, Assault Terminators, & Venerable Dreadnought more than one but with a elite point, requisition, & power cost to balance the risk/reward scenario.
e.g. Colossal Elites= Imperial Knights (more than one but a greater risk / reward cost set up.)

It's a like a slimmed down fast pace RTS game with a few Moba elements that feels inferior to both other RTS games and even a Moba game like Dota 2.

But yes we have the Mod Tools now. :):):):):)
最後修改者:SoulRendThs"B"; 2017 年 9 月 14 日 下午 5:54
Machine Spirit 2017 年 9 月 14 日 下午 8:47 
Doctrines are okay but Relic could look into removing the grind in getting them. Having them all unlocked from the start and keep the skulls grind to cosmetic items only would be better.
jonoliveira12 2017 年 9 月 14 日 下午 8:51 
I would rather they expand the doctrine system, then remove it.
Medicles 2017 年 9 月 14 日 下午 9:07 
I think we should stop dreaming about huge changes of the game. I think it is time to realize, that DoW 3 will never be the game we wanted.
jonoliveira12 2017 年 9 月 14 日 下午 9:35 
引用自 Tea Age
I think we should stop dreaming about huge changes of the game. I think it is time to realize, that DoW 3 will never be the game we wanted.

It is the game I knew I was going to get, however.
Medicles 2017 年 9 月 14 日 下午 9:47 
引用自 jonoliveira12
引用自 Tea Age
I think we should stop dreaming about huge changes of the game. I think it is time to realize, that DoW 3 will never be the game we wanted.

It is the game I knew I was going to get, however.

Yeah, you obviously wasnt the person i counted to "we". I was basically saying, that people should just stop with these threads, its over. The forum should belong to you who play the game and can give valid feedback about it.
Bigboss PC Faster 2017 年 9 月 15 日 上午 2:04 
引用自 Tea Age
引用自 jonoliveira12

It is the game I knew I was going to get, however.

Yeah, you obviously wasnt the person i counted to "we". I was basically saying, that people should just stop with these threads, its over. The forum should belong to you who play the game and can give valid feedback about it.
he is a 1% who still enjoying this game.
Phðenix 2017 年 9 月 15 日 上午 5:40 
The whole game concept is great and fun! I played dow 1 and didnt play dow2 because I didnt like the concept! And having a pre chosen doctrine hero is a good ideea because one example some people can be better players and some not so great and having a lower draft selection can make the game more eaqual (medium player good picks vs pro player bad picks) I think that it needs more doctrines and a little more "polish" to some of the old ones but I really like this game its a pitty it has few palyers! Hope to see Dark eldar necro and chaos soon! <3
A Spooky Ghost 2017 年 9 月 15 日 下午 4:05 
Why would a pro player make bad picks?
IntoTheRainbow 2017 年 9 月 16 日 上午 6:00 
Bad idea to remove them or replace them with some complex crap. They add so much to the game's strategy and I want more of them tbh.
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張貼日期: 2017 年 9 月 14 日 上午 11:00
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