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This. Go play DoW 2. It's literally CoH 40k version.
This is why DoW 2 isn't really what I wanted.
I mean it's a good game, don't get me wrong, but it's not the same as CoH and it's probably Relic's one game with such a small scale, then CoH 2 comes to mind.
But I'd definitely say that DoW and CoH sort of nailed it when it comes to scale, even for their early time period and lower hardware requirements, which is kinda weird.
We tend to make things bigger and better but instead Relic went a step back with the sequels, and even further back with this game as it seems because to me it's nothing more than blob vs blob wars, it's not possible to establish and maintain a proper frontline like you could in DoW, CoH or hell even CoH 2, it's sort of possible in DoW 2 but not that much because of the already mentioned smaller scale.
You want CoH1 which I did too, 9 years ago. To think that DoW2 deployed with the GFWL and the underwhelming everything 9 years ago, ♥♥♥♥♥♥♥♥.
Let's hope for AoEIV to be not ♥♥♥♥ and closer to AoE2 than nuRelic games. AoE franchise deserves better. Relic has to learn from their mistakes.
So 11hrs on your 10 out of 10 game, strange.
Posts deleted.
Bingo.
You mean StarCraft 2 and MOBAs, I mean come on, it's obvious, less RNG than previous games, more robotic unit (no dynamic movement), no sync kills, MOBA objectives with the power core bull game mode, air vents that hide units, bubble shield cover, no retreat, no suppression, SM units don't fire on the move (Tacticals should at least be able to do that without the ♥♥♥♥♥♥♥♥ doctrine).