Warhammer 40,000: Dawn of War III

Warhammer 40,000: Dawn of War III

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ufarax Oct 28, 2019 @ 3:32am
Is it that bad?
I look at this game, all reviews are mixed most recent is mostly negative. I have two questions did they go back to the Dawn of War 1 format of a genuine strategy? Why all the hate?
Last edited by ufarax; Dec 18, 2019 @ 12:14pm
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Showing 1-15 of 63 comments
Its the MOBA aspect of the game.

Personally i don't mind it since it makes you to micro more which is OK. Since people left the game there hasn't beed any updates which makes the game pretty boring after 30 hours with very little variation, not weird although since the game was basically at its 1.00 when it got abounded
simmerdown Oct 28, 2019 @ 7:36pm 
What makes me not recommend it, is that they abandoned it before a full year of release... I expected more content to come out like the past games...
Last edited by simmerdown; Oct 28, 2019 @ 7:38pm
XTS Oct 28, 2019 @ 8:38pm 
Originally posted by ufarax:
I look at this game all reviews are mixed most recent is mostly negative. I have two questions did they go back to the Dawn of War 1 format of a genuine strategy? Why all the hate?
Yeah it's that bad, they didn't really go back to DoW1 despite marketing the game as DoW1/2 (it's not)
Voxi Oct 29, 2019 @ 7:43am 
Every 3 months I come back to this game, I WANT TO LIKE IT. So much...but it is horrible on every level. The controls are horrible, as is the UI, the menu...everything. But the solo campaign really is the low point. The PvE part is done so bad....if I play one mission I get bored so easily. There is no buildup, only cliché after cliché and sometimes it is just unfair.. And then there is the hardware hunger. It sometimes crashes if you don't have atleast 12GB of RAM installed. It's like Relic lost their interest in the franchise, maybe this game needed to suck, so that they can do something else in the future.
Weemdog Oct 29, 2019 @ 8:04am 
Curious what you think is horrible about the controls, UI, menu?
Gorbles Oct 29, 2019 @ 9:32am 
It definitely plays out strategically a lot more like vDoW, but what puts a lot of vDoW players off is the fact that they brought DoW II tactical / ability-based gameplay in as well (along with global abilities and the fact Elite Units take time to unlock).

You also have to remember a lot of players will have played this when various abilities and equippable perks (very similar to CoH 2) were unlocked with playtime initially. They were later (mostly) unlocked for everyone to use from the start, but that didn't help the impressions of the game that already existed by that point.

Opinion (i.e. not moderator) post.
Last edited by Gorbles; Oct 29, 2019 @ 9:32am
Weemdog Oct 29, 2019 @ 1:13pm 
I've been playing a fair bit lately, and the more I play the more frustrated I get because I think this is a pretty fun game that had potential.

Gameplay aside, Relic really screwed up by dropping support for a $60 title in less than a year without a single DLC/expansion. I realize they probably wouldn't make any money with a DLC/expansion, but it's also about making good with your customer who has already invested in this title with the expectation of DLC/expansions, and may (or may not) invest in future titles. Right now, I am hesitant to buy any future Relic games because of the worry Relic will drop support like they did here. It's like when you watch Season 1 of a TV Show, and then the show is cancelled. Guess what...I'm less likely to get involved in another Series for fear it will be cancelled. At a minimum, I'll hang back for a bit to see where things go.

And honestly, the hypercritical players who posted scathing reviews helped screw the future of DoW3. No game is perfect at launch. Clearly DoW3 was released prematurely (probably thanks to Sega) with too few maps and game modes. And clearly not everyone was happy with many of the design decisions (although I think they were in a no win situation here...do they cater to DoW1 or DoW2 fans or try to do both...clearly both didn't work out well for them). But I think it had a good foundation that could have been expanded on with a DLC/expansion and a bit more polish/adjusting if people would have just been a bit more patient. People made it out that Relic made a crap game on purpose (I don't think it is a crap game, btw). Perfect world, it would have been the perfect game at launch. It wasn't, people pounced, and now we're left with what I think is a good game that very easily could have been great.

For what it's worth, the 1 thing that I miss the most is more races...I enjoy (or can live with) everything else.
LighT Nov 6, 2019 @ 12:51am 
Good RTS game in it's own right, different from other DoW games.
Last edited by LighT; Nov 6, 2019 @ 12:52am
DevilsCry Nov 6, 2019 @ 3:40pm 
It does suck that support has been dropped for it. Perhaps we as a community bear some blame in that...

My remarks are based on not being an online PvP player in really any respect, but I find it enjoyable. I think the campaign is worth playing, and stomping around with a titan is a blast.
It is not DoW I
Toddasaurus Rex Nov 7, 2019 @ 2:44am 
They brought back base building and upgrades, which is super cool.

The elites and doctrine loadouts, also, I think are pretty cool additions.

They butchered the cover system that make the dow series great and the scale was almost right. If they simply didnt cockblock everything behind elite levels, and didn't focus on the moba gametype as its main selling point im sure the game would have had a good bit of longevity and mild success. It was a misfocused and disasterous launch, if it went down differently the game would have been on its second or third expansion by now.
AstartesPanda Nov 8, 2019 @ 5:49pm 
It gets points for trying somthing new but they had already established a formula wiith company of heroes/dawn of war1/2 why change so much to focus on this moba hybrid and that was IT. It just overalll lacked much depth or variety. Playing it agaiin recently with a friiend vs bots and iit was fun it the same way c&c back in the day was juust buiilding up a blob then attack then win or die and build up another blob. But other then the booms and pretty lights :2016whoadude:
Drowsy Louis Nov 11, 2019 @ 1:08pm 
What's vDOW? I want to get back to this game sometime soon.
Tree Fiddy Nov 11, 2019 @ 8:15pm 
I gave the game a positive review, but I also don't really like it. I want to stress, nothing matters in this game but elite hero's. All other troops are fodder, no level up system, no retreat, no dynamic cover system, less troop upgrades than prior DoW games, just send troops out to die then make more troops. It feels like they were trying to combine 1&2, with a bunch of Moba, but it ends up loosing most of the strategy the other games had.
AstartesPanda Nov 12, 2019 @ 8:20pm 
Originally posted by Tree Fiddy:
I gave the game a positive review, but I also don't really like it. I want to stress, nothing matters in this game but elite hero's. All other troops are fodder, no level up system, no retreat, no dynamic cover system, less troop upgrades than prior DoW games, just send troops out to die then make more troops. It feels like they were trying to combine 1&2, with a bunch of Moba, but it ends up loosing most of the strategy the other games had.

Agreed its on humble bundle right now so my friend wanted to try it out after it died couple weeks after launch he did not want to sspend 40+ myself......i was fool enough to get the thunder hammer edition :rfacepalm: DoW3 is fun if you wanna just watch stuff blow up and makke big blobs s big blobs juust like the old days of rts c&c,sc,dow1. But lacking all the diff toys to play with all the diff ways to make a blob like in past games.Dow3 Plasma or flamers ......thats it ?! and like you say they are just fodder as everything aside from elites die fast. There is no value in yya army as it dies so fast and you can rebuild fast enough. I dont feel like im commanding warriors of mankind, vetrens of endless war armed and geneticlly enhanced to take on the horrors of the galaxy. Feels like im playing with weaker imperials guardsmen.

It lacks the variety of unit types and ways to play from dow1 lacks the rtt aspects that made battles in dow2 feel more challanging and rewarding. It attempted to be dow1 with base building but really jus feels like an after thought. And the focus on this moba hybrid ONLY gamemode it was just all meeeeeeeeeeeeeeeeeeeh
Kelset Nov 13, 2019 @ 10:48am 
Take Dow1 and dumb it down, mix it to DoW2 and dumb it down, make everything look cartoonish, put an underline in an unnecessary streamlined comepetitive model in line with nowadays pathetic standards, put dialogues lacking convinction or hatred, remove strategic detail,put in a sprinkle of Blizzard style and you get...this. Game isn't bad if it wasn't 40k, but it is and it's a very bad representation, plus all the strong features present (even if separately) in the previous titles are absent. It has good ideas and good anymation and dynamics sometimes, problem is overall game design and the consequence of this failure was the reason for it was abandoned. A pity, with good mods it could have been saved but also mod support is limited. DoW1 or DoW2 with certain mods are light years ahead than this for 40k fans, which are mostly the people buying and supporting such products and keep the image as it is supposed to be as a guarantee of the lore and it's imagery. When you try to bend a brand to other standards that aren't in his nature and abhorred from the fans just to sell more (that is not what GW does in his normal activity, what they do is sell what they make, not accomodate for the mass at all costs) DoW3 is what you get, a failure.
For example you can't even rotate the camera as in previous titles, just to show how ret4rded this has become, and why? Because there's no need, so you can imagine how deep the gameplay and tactical options are. Even the tabletop with the 8th edition rules is better than this.
Last edited by Kelset; Nov 13, 2019 @ 10:58am
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Date Posted: Oct 28, 2019 @ 3:32am
Posts: 63