Warhammer 40,000: Dawn of War III

Warhammer 40,000: Dawn of War III

I'm seeing the word MOBA tossed around like it has meaning
Aside from the stupid multiplayer mode they released...how is this like a MOBA?

the art style is actually a clever compromise, so don't pull that horse♥♥♥♥♥♥ it'd be more DOTA or LOL if you were going to be specific, but not unique to MOBA's either...actually it's more like Age of Empires Online art style but matured.

EDIT- if you're just going to say "it's a moba, because it looks like a moba" without actually detailing how it IS a moba, then your opinion will be ignored completely.
Legutóbb szerkesztette: Lockerd; 2017. ápr. 27., 11:24
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DOT eredeti hozzászólása:
guys, you'are all missing the point, this is a garbage game with a linear campaign (with limited races) and buggy multiplayer, enuff said.
I'd be much happy with this exact number of negative reviews if they'd just say that much.

Churchypoo eredeti hozzászólása:
You people are ♥♥♥♥♥♥♥ unreal. For those to come in and say that it is "inspired" by moba mechanics are delusional. That doesn't help your arguement considering MOBAs were born in Starcraft and Warcraft. For you to say that you are "controlling the minions" means that you're rolling back from that original MOBA formula back to the RTS mechanics.

People who are complaining on this game are using MOBA synonymously with calling the game garbage. They just don't like it. Even if the game was a MOBA it wouldn't change the fact that it was a good or bad game.

And let's be honest, you are all mosthing crying about the map layout. If we had some proper custom maps this whole MOBA arguement would be so much less. Personally I think it all just crawls out of the art style and objective based nature of the maps. E.g.: the core and turrets.

If you want to complain about the units having abilities like a MOBA then direct your attention to the much smaller squads and ability heavy heroes of DoW II and primarily it's campaign. The Last Stand is another thing you people should be crying about too. That's 5x more "MOBA" than this game is so far, since it seems to be thrown around to only refer to the use of hero units.



Stachio eredeti hozzászólása:
DoW1: Full-blown RTS
DoW2: Squad-based RTS
DoW3: MOBA-based RTS

Why are people acting like MOBA is such an offensive term? League of Legends and DOTA are great games to take examples from. Meshing them in with the RTS genre might be the evolution RTS needs (Assuming it needs evolution).

Sheesh people. You act like MOBA is equalivent to calling something Trump.

DoW 1 and 3 are full blown RTS games. DoW 2 was more tactics similar to the Men at War series. You guys need to look deeper into the core of the game rather than just the surface abilities.


Can we start calling C&C Generals a MOBA too for the mass amount of abilities and hero units it had, along side with the custom gamemodes similar to this? The term has just lost all meaning from the amount it's thrown around these days.
>dow 3 is a full blown rts game
>revovles around microing a few units
>no macro play
Even if the people screaming its dota are stupid, its equally autistic to claim dawn of war 3 is a full blown rts.

Its far closer to a moba than an rts.
Legutóbb szerkesztette: Mechanon; 2017. ápr. 27., 14:59
yandere noobforhire eredeti hozzászólása:
>dow 3 is a full blown rts game
>revovles around microing a few units
>no macro play
Even if the people screaming its dota are stupid, its equally autistic to claim dawn of war 3 is a full blown rts.

Its far closer to a moba than an rts.

No macro play?
No economy management?
No production queues and phases of a match?

Where are you getting this idea from?

What game did you play? Every single online game I played during the beta had much more than just "a few units". The same with those I fought against.
Legutóbb szerkesztette: a very special boy; 2017. ápr. 27., 15:03
Churchypoo eredeti hozzászólása:


Can we start calling C&C Generals a MOBA too for the mass amount of abilities and hero units it had, along side with the custom gamemodes similar to this? The term has just lost all meaning from the amount it's thrown around these days.
Heroes & abilities are welcomed, i dont mind them unless they "nerf army sizes".
Overall, Multiplayer online arena battle, thats what dow3 is to me, the multiplayer simply seems like an arena, not a 40k big battle.

Its 2017, not 2007, what excuse do they have now for not having large armies?
And if you say the armies are the same size as dawn of war 1, re-check when the first game was released.



Well for me the Beta looked like a combo in RTS and Moba.
I see similarities beetwen moba and rts.(MOBA destroy Core,Towers,strong Heroes(not like in WC3) weak units(creeps),hiding places(like bushes in LoL) and the map has lanes if u look close)(RTS it has kinda big battels and micro and macro gameplay and little bit base building but limited(it's not a WC3 or DOW1 or SC2)it's limited RTS you cant rush)
Idk u can call DOW3 a hybrid it has both moba and rst feauters.
I think u cant compare Wacraft 3 or Dota/LoL/theblizzardMoba or SC2 with DOW3 because u base building is restricted and yeah the game has a core that need to destroeyd to win.
The fact that u cant rush in this game makes the game weak in rts.
sry for bad english.
Legutóbb szerkesztette: Nik; 2017. ápr. 27., 15:10
Roboute Guilliman eredeti hozzászólása:

it'd be more DOTA or LOL if you were going to be specific.

but not unique to MOBA's either...

Actually it's more like Age of Empires Online art style but matured.

Age of Empires Online?

Jesus, don't use those words. People will laugh at you. That's being overly harsh.

This game looks nothing like AoEo. That Age of Empires Online art style is a terrible art style.

You see that type of art in mobile games, not PC games.

764,064 played DOTA II again today, and every other day, for god knows how many years.

That's who Relic was targeting with this newest moba/rts hybrid creation. If you've played DOTA II/LOL then you should know exactly what elements those are. It's a blatant rip-off. No explanation needed.
Legutóbb szerkesztette: katzenkrimis; 2017. ápr. 27., 15:10
Anyone who claims this is a complex RTS... has actually never played an RTS it seems.
HolyEmperorOfMankind eredeti hozzászólása:

Heroes & abilities are welcomed, i dont mind them unless they "nerf army sizes".
Overall, Multiplayer online arena battle, thats what dow3 is to me, the multiplayer simply seems like an arena, not a 40k big battle.

Its 2017, not 2007, what excuse do they have now for not having large armies?
And if you say the armies are the same size as dawn of war 1, re-check when the first game was released.

I actually respect that answer, but maybe I'm doing something wrong here then? Nearly every game I played had some pretty ♥♥♥♥ huge armies and we usually were spitting units out pretty hard. Maybe it just irritates me that people use the army arguement and yet wanted this game to be another DoW 2, I don't understand it.

And honestly I never thought the armies in DoW 1 were anything big either, I always thought this is why UA was so damn popular.
Legutóbb szerkesztette: a very special boy; 2017. ápr. 27., 15:10
Churchypoo eredeti hozzászólása:
And honestly I never thought the armies in DoW 1 were anything big either, I always thought this is why UA was so damn popular.

Well back then it was not 2017 and even though the engine was capable of such armies you could not bloat it that much.

Now it is 2017, we get downgraded DoW2 graphics yet... the game looks... small.
Especially the maps are extremly small.
And you cant even truely zoom out...
DoW 2 is more MOBA than that. And DoW 2 is NOT a MOBA.
Absolutely agree. The art style reminds me (in a good way) AoE Online too.
FieserMoep eredeti hozzászólása:
Anyone who claims this is a complex RTS... has actually never played an RTS it seems.
I like how some here who say its an RTS seem to never heard of games like supreme commander or older titles wich had large base building & armies.
Even the total war series is way more like RTS than dawn of war 3.
This game is basically a DoW 1 and DoW 2 hybrid, with a couple new additions. The people saying "Its a moba, end of story" are just as bad as those SJW ♥♥♥♥♥♥♥ calling people racists and ending the discussion. I've gone through this thread and there's WAY more arguments made against it being a moba than for it. From what I've seen it borrows a couple elements from mobas, but so did DoW 2. Actually DoW 2 was more moba like than this game in some regards.
It is a DoW2 + LoL hybrid.
Aside of having the freedom to place 4 buildings there is nothing comparable to DoW1 here at all.
Churchypoo eredeti hozzászólása:
HolyEmperorOfMankind eredeti hozzászólása:

Heroes & abilities are welcomed, i dont mind them unless they "nerf army sizes".
Overall, Multiplayer online arena battle, thats what dow3 is to me, the multiplayer simply seems like an arena, not a 40k big battle.

Its 2017, not 2007, what excuse do they have now for not having large armies?
And if you say the armies are the same size as dawn of war 1, re-check when the first game was released.

I actually respect that answer, but maybe I'm doing something wrong here then? Nearly every game I played had some pretty ♥♥♥♥ huge armies and we usually were spitting units out pretty hard. Maybe it just irritates me that people use the army arguement and yet wanted this game to be another DoW 2, I don't understand it.

And honestly I never thought the armies in DoW 1 were anything big either, I always thought this is why UA was so damn popular.
Make it large armies, an example of that is supreme commander or the dawn of war apocalypse mod.
what people wanted from dawn of war 2 was how you customize your heroes & that lovely cover system.

Just imagive dow3 with army sizes of supreme commander, cover system of dow2, free base building of dow1.

Stuff like last stand & more races can be released later on.
These maps with turrets, shields and "nexus" should have been like a patch or something optional, it being forced into players is what it cause the "moba" commotion.
HolyEmperorOfMankind eredeti hozzászólása:
I like how some here who say its an RTS seem to never heard of games like supreme commander or older titles wich had large base building & armies.
Even the total war series is way more like RTS than dawn of war 3.

So I ask you personally then what the inherent problem is beneath the pop cap, because reading through this thread is a ♥♥♥♥♥♥♥ nightmare. Is it the lack of micro or macro? I'm trying to just better understand what the huge problem is because I've been seeing the same 2 things for months without any damn context.

I mostly only play 4X garbage so I'd just like some insight. Forged Alliance was an absolute fav though.
Legutóbb szerkesztette: a very special boy; 2017. ápr. 27., 15:22
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Közzétéve: 2017. ápr. 27., 10:41
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