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(edit: running on Win 11, 10.0.22631 build 22631)
Also, many environmental elements (doors, walls, floors) don't load in immediately, so if I run into a building, it may not be a building that was part of the narrative, and the door might render in after the fact, trapping me inside. Same with floors--if I run into an area too fast, the floor might render in after, trapping me beneath it. I wouldn't expect to have such issues being on an RTX 3090, but here we are.
I would refund the game and re-buy after they fix it.
Sorry to hear it you experience these issues with Star Wars Outlaws on your PC.
Can you share with us the rest of your PC specs, please?
CPU:
GPU: RTX 3090
RAM:
Storage type (NVME, SSD, HDD):
Windows version:
(type WinVer in the Start menu and press Enter to check your Windows version and build)
Do you have any additional USB accessories plugged in?
Do you have more than one monitor?
Is the Ubisoft Connect and the game installed on the system C drive?
Please include the GPU driver version and date and the game's installation path.
Had the same issue, spent 40 mins trying to resolve. Then I moved the game from my mech hard drive to an SSD. It fixed the issue immediately. To be fair the game made this clear as I got a warning that there will be problems if I don't use an SSD.
I'm pleased to hear that you were able to resolve the issue by installing the game on your SSD.