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We began by simplifying the rules, drawing inspiration and patterns from a mix of blackjack (binary choices of drawing or standing), rummy (drawing from face-up and face-down decks), and Uno™ (wildcard mechanics). Once we had a foundation, we tested the rules with a paper prototype until we felt confident enough in their inherent fun. Then, we introduced the Shift Tokens, which added a layer of strategy and unpredictability. That’s when our play sessions truly came alive. Team members started playfully taunting each other with unexpected twists and improbable comebacks that sometimes paid off. It was at that moment we knew we were ready for the next step.
Everything started to come together when we crafted the goofy, memorable moments that made each food stall unique. The first success was the scene where Nix’s tongue gets stuck on the ice while eating on Kijimi. Seeing team members smile widely at this adorable moment was the validation we needed.
Here’s a little secret: to this day, no one has acquired their own fathier! To unlock this, players need to complete dedicated short quests scattered around these betting stations. This will reveal an additional quest that brings Kay back to Toshara for a special opportunity. Let’s see if anyone can crack it now!
If you’d like to make the team aware of any bugs you’re experiencing further, be sure to check out our Bug Reporter tool
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