Star Wars Outlaws

Star Wars Outlaws

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No more new updates ?
Last update almost a month ago.. Is this another abndonware ?
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Showing 1-13 of 13 comments
I hear John Cena has turned heel.
Originally posted by MikeMousse:
Last update almost a month ago.. Is this another abndonware ?

Three months out and the game is 50% off. Should have started at $34.99 but the world is full of gullible and impatient people.

I'd be surprised if there are many more updates. Ubisoft is closing offices.
kookie Mar 3 @ 8:26am 
There's one more DLC announced/included in the season pass.
Last edited by kookie; Mar 3 @ 8:26am
Originally posted by Starbug:
There was an update a few days ago. Which you'd have been able to download if you owned the game.

What did the update bring? Has the stealth been improved, do bodies stop respawning after they’ve been dispatched? I know the community really want that feature.
Originally posted by MikeMousse:
Last update almost a month ago.. Is this another abndonware ?
you have 1000 games but star wars outlaws aint one of them xD so what are you on about here?
Ubi-WheelyDuck  [developer] Mar 4 @ 2:43am 
Originally posted by Citizen Cook:
Originally posted by Starbug:
There was an update a few days ago. Which you'd have been able to download if you owned the game.

What did the update bring? Has the stealth been improved, do bodies stop respawning after they’ve been dispatched? I know the community really want that feature.
Hey Citizen Cook,

Details of the updates contents can be found in the link from the kind post from Hsrtman

Originally posted by Hartman:
Last update was 4 days ago: https://www.ubisoft.com/en-gb/game/star-wars/outlaws/news-updates/1GzapcV1ffj4TYFdguwUoM/star-wars-outlaws-title-update-152

If ever we can help with anything else in the future, just let us know
Originally posted by Ubi-WheelyDuck:
Originally posted by Citizen Cook:

What did the update bring? Has the stealth been improved, do bodies stop respawning after they’ve been dispatched? I know the community really want that feature.
Hey Citizen Cook,

Details of the updates contents can be found in the link from the kind post from Hsrtman

Originally posted by Hartman:
Last update was 4 days ago: https://www.ubisoft.com/en-gb/game/star-wars/outlaws/news-updates/1GzapcV1ffj4TYFdguwUoM/star-wars-outlaws-title-update-152

If ever we can help with anything else in the future, just let us know

Thank you 👍
Does Ubisoft consider the gameplay mechanics complete at this point?
I really like stealth games and i love classic star wars. I thought this game would be a match made in heaven. But the Stealth is very basic and kinda pointless.
Ubisoft created the best stealth game of all-time with Splinter Cell Chaos Theory. Any chance you guys might add some depth to the stealth mechanics?
ADMNtek Mar 4 @ 10:27am 
Originally posted by Citizen Cook:
Originally posted by Ubi-WheelyDuck:
Hey Citizen Cook,

Details of the updates contents can be found in the link from the kind post from Hsrtman



If ever we can help with anything else in the future, just let us know

Thank you 👍
Does Ubisoft consider the gameplay mechanics complete at this point?
I really like stealth games and i love classic star wars. I thought this game would be a match made in heaven. But the Stealth is very basic and kinda pointless.
Ubisoft created the best stealth game of all-time with Splinter Cell Chaos Theory. Any chance you guys might add some depth to the stealth mechanics?

It is unlikely that any significant changes will be made to the game mechanics at this point. However, I wouldn't say it's pointless, as stealth is the best way to minimize reputation loss. My main issue is that there are too many locations where sneaking up on enemies is nearly impossible because they tend to be in groups, and the whistle often attracts multiple enemies. I recently completed the Imperial compound on Toshara with the big radio dish in full stealth, and in the end, only three enemies were left standing. What frustrates me is that there is no option to save in those areas outside of autosave. And when an autosave loads, you find yourself in the middle of an enemy base, only to discover that all the enemies have respawned, which is very frustrating.
Originally posted by ADMNtek:
Originally posted by Citizen Cook:

Thank you 👍
Does Ubisoft consider the gameplay mechanics complete at this point?
I really like stealth games and i love classic star wars. I thought this game would be a match made in heaven. But the Stealth is very basic and kinda pointless.
Ubisoft created the best stealth game of all-time with Splinter Cell Chaos Theory. Any chance you guys might add some depth to the stealth mechanics?

It is unlikely that any significant changes will be made to the game mechanics at this point. However, I wouldn't say it's pointless, as stealth is the best way to minimize reputation loss. My main issue is that there are too many locations where sneaking up on enemies is nearly impossible because they tend to be in groups, and the whistle often attracts multiple enemies. I recently completed the Imperial compound on Toshara with the big radio dish in full stealth, and in the end, only three enemies were left standing. What frustrates me is that there is no option to save in those areas outside of autosave. And when an autosave loads, you find yourself in the middle of an enemy base, only to discover that all the enemies have respawned, which is very frustrating.

I find that when a game allows to me ‘go loud’ i tend to do so, even when i would prefer to play stealthily. It usually means the game isn’t built for stealth - it’s optional. And playing stealthily just isn’t that fun.
But when a game game can only be played stealthily it means the developers have built the whole game around it and that it’s a fun and rewarding experience.
ADMNtek Mar 4 @ 5:18pm 
Originally posted by Citizen Cook:
Originally posted by ADMNtek:

It is unlikely that any significant changes will be made to the game mechanics at this point. However, I wouldn't say it's pointless, as stealth is the best way to minimize reputation loss. My main issue is that there are too many locations where sneaking up on enemies is nearly impossible because they tend to be in groups, and the whistle often attracts multiple enemies. I recently completed the Imperial compound on Toshara with the big radio dish in full stealth, and in the end, only three enemies were left standing. What frustrates me is that there is no option to save in those areas outside of autosave. And when an autosave loads, you find yourself in the middle of an enemy base, only to discover that all the enemies have respawned, which is very frustrating.

I find that when a game allows to me ‘go loud’ i tend to do so, even when i would prefer to play stealthily. It usually means the game isn’t built for stealth - it’s optional. And playing stealthily just isn’t that fun.
But when a game game can only be played stealthily it means the developers have built the whole game around it and that it’s a fun and rewarding experience.

For me, that just adds to the challenge, especially in this game where if enemies manage to trigger an alarm, you are done for and get swarmed by an endless horde of enemies. But then I tend to be stealthy whenever possible. Having better stealth would be nice, but it's also not a deal-breaker for me.
mhsiea Mar 4 @ 9:48pm 
I found it to be very much like games such as "Uncharted." If you are discovered, you can shoot it out but it's also very easy to hide again. The NPC's take a few moments looking for you, but eventually give up. Once they stop looking, you can return to stealth if that's how you want to play it.
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