Star Wars Outlaws

Star Wars Outlaws

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St0rmwielder Nov 23, 2024 @ 11:55am
Black flickering on the screen
I know this is a bit of a weird issue but i have my screen get black flickers every few seconds. The effect is similar to eye blinks. I "think" it only occurs when FSR 3 Framegen is turned on. It's very subtle but when it happens frequently it gets annoying. I also, at times, get visual glitches, mostly when going through shafts. I don't think i've seen this in other games before with FrameGen. Any ideas?
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Showing 1-6 of 6 comments
IchigoMait Nov 23, 2024 @ 12:11pm 
What is your fps? If it's only hitting 60 and below, could be just because of that. You need to render at least 30+ fps to use framegen barely properly, best to be used when you get 60 fps without framegen, and also only useful if you have 120+ refresh rate and fps limit.

If it something similar to what happens in Avatar game, you could try turning fsr framegen off, restart game (quit to desktop), and then start it up again, load a save file, and then turn on fsr framegen. And you have to do every time, in avatar I made sure what settings I want to stick to, disable framegen, make the config file readme only, then I only have to turn on fsr framegen when I load a save file, instead of turning it off in the main menu before loading a save file, and then after loading a save file turn it on.
Last edited by IchigoMait; Nov 23, 2024 @ 12:16pm
St0rmwielder Nov 23, 2024 @ 1:00pm 
Originally posted by IchigoMait:
What is your fps? If it's only hitting 60 and below, could be just because of that. You need to render at least 30+ fps to use framegen barely properly, best to be used when you get 60 fps without framegen, and also only useful if you have 120+ refresh rate and fps limit.

If it something similar to what happens in Avatar game, you could try turning fsr framegen off, restart game (quit to desktop), and then start it up again, load a save file, and then turn on fsr framegen. And you have to do every time, in avatar I made sure what settings I want to stick to, disable framegen, make the config file readme only, then I only have to turn on fsr framegen when I load a save file, instead of turning it off in the main menu before loading a save file, and then after loading a save file turn it on.

It's stable at 60fps on a 60hz TV with the framegen. Without it's inconsistent between 45 and 60 so i definetly pref the smoother feeling of framegen. Sometimes goes up to 61 fps but i don't think that causes it. There's no tearing or stuttering, just the black flickers at times. Will give your idea a shot. Thx for the hint.
Thane_Ragnar Nov 23, 2024 @ 1:19pm 
If this happens to me, G-SYNC is usually the issue. When I disable it in the NVIDIA Control Panel the Black flickering goes away. It only happens within certain Games. Outlaws is one of them.
St0rmwielder Nov 23, 2024 @ 3:05pm 
So i could reproduce the issue on 2 different TVs. Decided to try on the laptop screen only as it's not 60 but 144hz. It was even worse as i got visual glitches, like weird colorful circles flickering on it at a peak of 90fps. Decided to play around with V-sync and set it to half-rate, means locked 72fps. That fixed it. But on the TV it's a problem as if i set it to half-rate i only get 30fps due to the 60hz...May just disable FSR framegen, lock to 30fps and use Lossless Scaling instead, to double the frames to 60.
IchigoMait Nov 23, 2024 @ 3:06pm 
Originally posted by Thane_Ragnar:
If this happens to me, G-SYNC is usually the issue. When I disable it in the NVIDIA Control Panel the Black flickering goes away. It only happens within certain Games. Outlaws is one of them.
Oh. I know a fix for that.
I use nvidia inspector to set 2 settings to Ultra Low Motion Blur, globally (base profile).
You can find nvidia inspector on github Orbmu2k/nvidiaProfileInspector/releases

"GSYNC Application Requested State" and "GSYNC Application State"

I got in some games those weird black flickering sometimes, also some sort of scanlines, with the default gsync settings. Using those settings fixed the gsync for me.
Was like lel, yey I have gsync, but weird issues started happening, so I started trying out all possible tweaks to see if there was any difference, settled on that to fix it.

Other gsync settings that I use.
Gysnc Application Mode - Fullscreen and Windowed
Gysnc Global Feature - On
Gsync Global Mode - Fullscreen and Windowed
Last edited by IchigoMait; Nov 23, 2024 @ 3:12pm
IchigoMait Nov 23, 2024 @ 3:09pm 
Originally posted by St0rmwielder:
So i could reproduce the issue on 2 different TVs. Decided to try on the laptop screen only as it's not 60 but 144hz. It was even worse as i got visual glitches, like weird colorful circles flickering on it at a peak of 90fps. Decided to play around with V-sync and set it to half-rate, means locked 72fps. That fixed it. But on the TV it's a problem as if i set it to half-rate i only get 30fps due to the 60hz...May just disable FSR framegen, lock to 30fps and use Lossless Scaling instead, to double the frames to 60.
If you disable fsr, and limit fps to 30, you only get 30fps.
If you want to double the fps, you enable the fsr. Limiting fps though depends, I haven't tested fsr and fps limit interaction here, in some games it limits based on total fps and in some the render fps.

But yeah if you only have a 60hz display, either you use 58 fps limit or limit to 30 fps, the less it changes the better your experience, you get used to it, while going back to higher fps stuff will be much smoother for a little while, until you get used to it again, and going back to low fps will look less smooth, for a while. Below 60 fps though is yeah an 'eh experience, even with framegen, prolly even worse.
Last edited by IchigoMait; Nov 23, 2024 @ 3:12pm
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Date Posted: Nov 23, 2024 @ 11:55am
Posts: 6