BeamNG.drive

BeamNG.drive

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Mr. Moose Dec 24, 2018 @ 12:47pm
Italy seems pretty broken.
So uhh, I started up the new map Italy thinking it would be great. Which it looks great, besides you know. The giant metalic roads. I thought the mods made the roads glitched, so I disabled all of them. Started the map again, still metal reflective roads. I need to know a way to stop this. If anyone requires anything for finding out the bug, please do ask.

http://prntscr.com/lz4ug9
http://prntscr.com/lz4vbn
http://prntscr.com/lz4vj1
http://prntscr.com/lz4vqv
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Showing 1-6 of 6 comments
Apolepth Dec 24, 2018 @ 1:28pm 
Try clearing your cache, if it doesn't help then try veryfing files (you can do that in the launcher)
Echo Dec 24, 2018 @ 2:01pm 
OH, this happened to me on grid map, disable any mods then restart beamng, it is a texture glitch that uses a texture that a different map has as it's primary texture
BGREBG
Mr. Moose Dec 24, 2018 @ 5:46pm 
Apolepth and bgrebg, neither of those have seem to worked.
Nadeox1 Dec 25, 2018 @ 6:24am 
That's not normal.

It's possible a mod is messing up with the materials.
Please disable all mods, and then press the Clear Cache button in the launcher.
(different order won't work).

If the issue persists, please do a Clean Reinstall to make sure you have no modified/broken files anywhere:
https://wiki.beamng.com/BeamNG_FAQ#How_do_I_perform_a_clean_reinstall.3F
Do not skip any step.
Mr. Moose Dec 26, 2018 @ 11:08am 
Ah, thank you Nadeox1! I can finally play the great map Italy.
Echo Jan 12, 2019 @ 9:57am 
umm then see this photo
under my new forum
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Showing 1-6 of 6 comments
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Date Posted: Dec 24, 2018 @ 12:47pm
Posts: 6