BeamNG.drive

BeamNG.drive

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where is the workshop
why is the workshop not here for bmg
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Showing 1-12 of 12 comments
shitass (Banned) Dec 23, 2024 @ 8:20am 
because repository exists
Spungy bob Dec 23, 2024 @ 10:40am 
Originally posted by trenton.d.edwards:
why is the workshop not here for bmg
This game isn't using the steam workshop because it's a private owned game. They self publish their game, steam is just another marketing platform. The in-game repository is even easier than steam workshop, with steam you'd have to switch in and out of the game, while the repository lets you change on the fly without any extra steps
NickySins Dec 23, 2024 @ 4:03pm 
Originally posted by HottestKnees:
Originally posted by trenton.d.edwards:
why is the workshop not here for bmg
This game isn't using the steam workshop because it's a private owned game. They self publish their game, steam is just another marketing platform. The in-game repository is even easier than steam workshop, with steam you'd have to switch in and out of the game, while the repository lets you change on the fly without any extra steps

Its not easier, not by a long shot, but its ehh im used to it.
Last edited by NickySins; Dec 23, 2024 @ 4:03pm
Spungy bob Dec 23, 2024 @ 5:43pm 
Originally posted by NickySins:
Originally posted by HottestKnees:
This game isn't using the steam workshop because it's a private owned game. They self publish their game, steam is just another marketing platform. The in-game repository is even easier than steam workshop, with steam you'd have to switch in and out of the game, while the repository lets you change on the fly without any extra steps

Its not easier, not by a long shot, but its ehh im used to it.
No, it is very much easier. I've played multiple games with in-game mods and a steam workshop, and the in-game is so much better. Beam would also have to figure out something with Steam to get the workshop up and running, and then you'd have to tab out of the game to change mods instead of opening the menu
NickySins Dec 23, 2024 @ 5:53pm 
Originally posted by HottestKnees:
Originally posted by NickySins:

Its not easier, not by a long shot, but its ehh im used to it.
No, it is very much easier. I've played multiple games with in-game mods and a steam workshop, and the in-game is so much better. Beam would also have to figure out something with Steam to get the workshop up and running, and then you'd have to tab out of the game to change mods instead of opening the menu

Yeah? What about mods that need other mods? It doesnt tell you before downloading you need other mods, you gotta look at the description to see what other mods you need, cant open links though oops gotta need to hope the search bar manages to find what am looking for.

But wait, ♥♥♥♥, the mod is not working! Well too bad theres no comment section, to warn or try to find out whats going on.

There are many other things, its usually the same thing for ingame workshops like these, im not saying its bad im just saying its uncomparable to the amount of QoL the steam workshops provide.

The only upside to the repository is not having to shift + tab while ingame to download mods... lol yeah
Hazode Dec 24, 2024 @ 5:16am 
Originally posted by HottestKnees:
Originally posted by NickySins:

Its not easier, not by a long shot, but its ehh im used to it.
No, it is very much easier. I've played multiple games with in-game mods and a steam workshop, and the in-game is so much better. Beam would also have to figure out something with Steam to get the workshop up and running, and then you'd have to tab out of the game to change mods instead of opening the menu

There are games that allow you to subscribe/unsubscribe from workshop mods as well as search for mods from within the game itself, without having to alt-tab nor shift-tab.

I have to agree with NickySins, workshop is vastly easier (and superior). However I am at least thankful that this game isn't using mod.io
shitass (Banned) Dec 24, 2024 @ 5:38am 
Originally posted by Hazode:
Originally posted by HottestKnees:
No, it is very much easier. I've played multiple games with in-game mods and a steam workshop, and the in-game is so much better. Beam would also have to figure out something with Steam to get the workshop up and running, and then you'd have to tab out of the game to change mods instead of opening the menu

There are games that allow you to subscribe/unsubscribe from workshop mods as well as search for mods from within the game itself, without having to alt-tab nor shift-tab.

I have to agree with NickySins, workshop is vastly easier (and superior). However I am at least thankful that this game isn't using mod.io
In game repo allows the devs to moderate it.
Hazode Dec 24, 2024 @ 5:45am 
Originally posted by pope francis lamborghini:
Originally posted by Hazode:

There are games that allow you to subscribe/unsubscribe from workshop mods as well as search for mods from within the game itself, without having to alt-tab nor shift-tab.

I have to agree with NickySins, workshop is vastly easier (and superior). However I am at least thankful that this game isn't using mod.io
In game repo allows the devs to moderate it.

Devs are also able to moderate their Steam Workshops. For example, compare the workshop for Wallpaper Engine (allows pornography) to the workshop for Rust (Doesn't even use the workshop for downloadable mods)
Last edited by Hazode; Dec 24, 2024 @ 5:46am
Mysza Dec 24, 2024 @ 8:35am 
Because midland exists
76561199650884167 Dec 24, 2024 @ 12:17pm 
u can download mods from the oficial beamng web page, watch tutorials to know how to add mods. :steamhappy:
Trombepis Dec 24, 2024 @ 12:41pm 
I like that the mod forums aren't the cesspool that these forums are
Blox2007 Jan 28 @ 8:33pm 
may i mention that the Repository does`nt have every single Beamng Drive mod?
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Date Posted: Dec 23, 2024 @ 7:42am
Posts: 12