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Rapportera problem med översättningen
In menu:
-"Did you mean 'Stop AI' from driving like maniacs, or literally freeze all cars on the road?"
-Put it all under one radial menu. Why is there two layers?
-Be able to set total number of AI vehicles. Or a Low/Med/High range. Automatically adjust this according to user's CPU/GPU remaining capability. That might be difficult with MP.
Behavior:
-Be able to set aggression. It must have been a quirk...but one occasion there was a single AI who was completely bad ass on the track. So much fun. We passed all the other cars and I followed for long time until it crashed. Then it went in reverse direction. Then all the other AI did the same.
-Be able to chase a few cars in Flee Mode while all others are normal.
-Have AI pull to the right after being tailgated/honked/lights flashed.
-Have AI try to avoid accidents at all costs by swerving to the sides.
-Have AI try to pass in designated zones.
Spawn:
-Spawn new traffic at normal road speeds.
-Stop existing traffic from deliberately slowing down right next to a new spawn, and BLOCKING THE ENTIRE F#@^%$ ROAD FOR MINUTES.
-Spawn them in irregular patterns (sometimes clustered but usually not). Back roads will naturally have lower density. Dirt roads almost none. Trucks and busses with a line behind them.
Thank you.
+ scratches / minor paint damage
+ visual fire damage (burnt metal, molten glass and fabrics ..etc)
+ dirt and dust effects
+ weather effects (rain, snow, hail, high winds, tornado, tsunami ..etc)
+ official tracked vehicles (tanks, half-tracks, triangle-track-wheels for cars..etc)
imagine the fun you can have with weather control, like making it rain really big pieces of hail or seeing how your car gets torn apart in tornado. ..and finally, how cool it would be to have realistic dirt/mud effects, how cars can get super dirty and muddy and wouldn't clean themselves to sparkly clean with rain or by driving thru water splashes, it would just smudge up the dirt even more like in real life.
it would add a lot of immersion into the game.