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Why?
How many cars, do you think, would the average person really and truly go through, wreckage wise, until everyday, non racing, non special needs driving skill is attained?
Probably not even a single one. Especially modern cars.
What I'm getting at is. You'll be very likely able to grasp how to shift gears before you are able to wreck the transmission. Especially with a teacher.
Driving is so easy, that decrepit old people and drunkards endanger people everywhere because they manage to get the cars rolling.
Even back in the days where manual was much more common everywhere.
It's not that easy to smash into a group of pedestrians if you choke/kill the engine by messing up shifting into first gear. Let off the clutch too early with too much throttle and the car would make a little jump and the engine would probably turn off.
And while beamng might model stalls like that, it still doesn't have the feedback of a real machine, and the real machine will tell you quick what's up. So even if beamng ..somehow manages to impart some driving skills onto a person, I cannot see it being in any way ...significant. In other words, anything beamng teaches, a car does so too and faster. You pretty much immediately feel it. And if you don't, you'll learn quick.
Learning all the rules of the road is much more difficult than driving manually.
That said, virtual driving is *fun*, but I can't think of any simulator that teaches the real deal. At most, you'll know what the pedals and other things do.
I have played 'flightgear' (an open source flight simulator, that is pretty damn accurate, or so they say) for ages, I am a master of the default cessna skyhawk.
But I still wouldn't think I'd be able to fly a real one because of it. I know what does what, but it just doesn't compare, and if it does, well, I still want to be taught properly.
It will help you with getting the basics down. But obviously wont give you the proper feel for the clutch biting point or proper brake feel. But yeah it will help you a lot.
What wheel do you have?
yeaaaah, I think is a little disapointing that you can just release the clutch and you can't stall at all when you take-off with 1st gear.
I have been trying to turn off all the clutch assists and driving with realistic shifter mode, but still you can release the clutch without stalling at all... seems that it gives a lot of RPMs and never go below of 1000
I'm talking about mechanics of driving only, nothing about rules on the road etc.
I still managed to live well despite my disability, so it's not all that bad.
When she first started, if something would go wrong, she would just freeze and the car would roll into things. It didnt take long, but I was able to get her to start going for the brake pedal instead of nothing if something starts to go wrong. This all could have been learned in a real car, but doing it in the game first helped her do it without worrying as much. Once she was able to physically control a car, we moved into a real car and she was much more comfortable than before.
We went back to BeamNG for learning manual transmission, so she could stall and grind gears all she wanted, and once she had figured out how to get the car moving, when to shift gears, and remembered to clutch in when stopping, we went back to a real car again to develop the actual driving skill.
BeamNG Drive will not give you the full experience of driving, but it will help you get close enough to leapfrog the beginner stages of driving and help you focus on other skills, like watching other drivers behavior, instead of where to put your feet.
It can also be quite handy to learn how to control large vehicles or trailers, because you can use different camera perspectives to see how your inputs effect the trailer in ways that will be harder to see IRL.
lol yeah, I couldn't articulate my answer properly since english is not my first language.
But what I'm talking about is that when you start the car at 1st gear, you reach the "bite-point" and can come off the clutch without stalling and then the RPMs don't go below 1000s-900s, it keeps at 1000, so you can't stall, I know some new cars have this feature, that assists you after reaching the "bite-point" and preventing stalling.
But would be interesting if they could add an old school clutch system to the vehicles dated from 2010 and below.
Anyways, that's my opinion, maybe I'm wrong...