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I have this Ryzen 5 5600x configuration, 16GB of Ram DDR4 3200 Mhz and RTX 3070 TI of the MSI X Trio version of 8GB.
Three days ago I was recording a video for my Youtube channel, suddenly the warning appears that the Ram memory was 80% occupied and advised me to close the game or restart it. However, I didn't encounter any problems in the game and I was playing with all ultra/high settings in 1080p plus it was recording with OBS for the Webcam that I use in videos as a FaceCam.
Of problems with the gameplay video I recorded I have not had any corruption issues. Maybe it's due to the fact that the game has been in Alpha since it came out?
It seems absurd to me that a 2013 game, despite having crazy physics, needs 32GB of Ram. I've never seen such Ram-intensive games and PC gaming since way back in 1998.
Let me know if you too have had the same problem.
Thank you and good evening.
With other map mods, like Car Jump and other car mods, I haven't had this problem.
This does not detract from the fact that in the requirements of a 2013 game there are 32GB of Ram among the recommended requirements, something honestly never seen in a 10-year-old title, at most 16 but no more.
I wouldnt consider the current version of the game as being outdated, the minimum requirements have increased with the complexity of the engine. There are a lot of things being simulated now that were not incorporated into the original build.
Obsolete game is used to indicate a game that is abandoned by the developers for long periods.
An old game refers to the age of the game, but that doesn't mean it has been abandoned.
BeamNG Drive, vanilla without any active mod, is not a game to have such high recommended Ram requirements and I repeat, we are talking about a game released in 2013, it can have improved graphics and improved physics over the years of development , this is true, but the graphics engine is still the same as it was 10 years ago, I don't think it has been recreated from scratch on a new graphics engine, it means that it is not optimized well, this is what I want you to understand.
I never said obsolete either, I said outdated. About 3 major updates ago the entire simulation engine was updated and the previous build was deprecated, it has very much been rewritten more than once. This game relies heavily on your CPU and ram speed, your GPU will only perform so well with a bottleneck.
At this point the only thing that comes to mind is the Cyberpunk map mod, maybe it hasn't been optimized well and therefore is hungry for Ram.
I tried with other maps, such as Mega Ramp, Car Jump and Slant of Death, with some Automation cars, but I didn't get any warning and checking from Windows 10 Task Manager, the Ram was at 48% usage, obviously the graphics card was on 75%, but this is normal, if it was the other way around, I would have worried, and a lot.
Safe to say the mod is just too much, is it the entirety of Night City? I have never used the mod before so I am unfamiliar with it.
I am running an FX 8350 cpu with 24gb of ddr3 ram at 1600 MHz and a GTX 1070 8gb and the only time I have framerate issues are when I have more than 5 cars spawned at once. I hold a steady 50-60 FPS on high settings in 4k resolution.
Especially with this resource hog of a game. Getting good frames on high refresh rate monitors is near impossible with a couple AI racers or traffic.
It works just fine on my rig