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The first is called Endless Highway, which is a long straight highway, great for testing top speeds or comparing vehicle performance.
The other is Desert Highway, which has vast expanses of continuous road, but is also quite bumpy in some areas. Bumpy enough to upset your cars trajectory if you hit them too fast! This sounds more like what you want. It does have some mountain areas to explore too if you want to.
The inspiration for the question came from the specials they do in Good Top Gear/The Grand Tour where they travel somewhere and have to drive some crazy distance in their cars without them completely breaking down.
Nevada Interstate isn't an overwhelmingly huge map like Desert Highway or Roane County, but it is fairly large and has a 13.x mile loop of interstate highway that doesn't know it's not a race track. The AI has not been updated to include 'one way roads' yet because the map is old (that's coming next month), but the AI will work in a basic manner, and it does have 60+ miles of roads.
Tail of The Dragon is a rather 'small' (by mileage standards) map I made with just the 12+ mile course in Deal's Gap on the Tennessee / North Carolina border. It's enjoyable if you want an invigorating twisty road full of nothing but hairpins, trees, and occasional embankments to fall down. Traffic works well here as it always did.
So-Cal Interstate is deprecated, the new version is Los Injurus City map project, which is currently available to those who donate to the project via Patreon. I am sure the old So-Cal still works though, it can be found on the forums or mods section of the BeamNG site if you don't wish to donate to the project. I wouldn't have even started the fund for it, however software has costed me hundreds thus far & I am on a fixed income. I've spent about 500 dollars on software in the last year alone on this map, including monthly fees for Maya. It's all custom objects though with only a few buildings from the stock game included. It has an abandoned mall you can drive through with TWO levels to crash about in, a subway system (which I've just added more to), real professionally made roads composed of a Modular Road Kit (MRK) that enable anyone to build a city (on it's public release), a dirt track, an airstrip (eventually it will be a military base), and around 45 miles of highway. There will be much more to it including the Los Angeles-inspired flood control canals when it's done. I encourage all to take a look at the map, comment, and add any ideas or suggestions they may have at:
https://www.beamng.com/threads/a-new-city-map-los-injurus.57055/