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Give me a Support ID to see if there's anything in your logs:
https://wiki.beamng.com/Support#A_developer_asked_for_a_Support_ID
Post the code here!
This is where i downloaded cvs file from which i placed in settings folder to Facetracknoir directory
https://sourceforge.net/projects/facetracknoir/files/FaceTrackNoIR%20Supported%20Games.csv/download
When i said i am new to this kind of software, i meant that i'm not sure if i need to download anything else beside it, also do i have to change some settings in game to make it work.I tried to enable motion data in-game, thought it had something to do with it, also how do i know if game "recognize" Facetracknoir? When i go in game settings Controls and then hardware all i see is keyboard,mouse and two vjoysticks 0 and 1 with FACEFEED along their names,nothing else.Should there be something else, i have no idea
Nor we have tested Facetracknoir ourselves with the game, only the original software.
I do see a V-Joy controller on your logs.
Perhaps this is what this program created, but like that it's not going to work.
Maybe you just need to assign the movement of those virtual controls to the camera, which is done from the Options > Controls menu, and going by the various 'Rotate Camera..' bindings.
I can confirm that game works just fine with Facetracknoir V170 (full version,all moduls installed) without external plugins or packs
THANK YOU VERY MUCH :)