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github.com/SnoutBug/BeamNG_terrainMaterialCache
Dude thanks so much for that link, managed to fix Beam.NG on my Steam Deck with that
How does it perform there? Any improvement in regards to AI vehicles compared to the issue the game has on conventional Linux distros?
I haven't played too much of it yet, done the Driver's Ed and Senseless Destruction Campaigns and they worked really nicely, however when I tried to enable traffic through the Radial Menu, three AI cars would spawn, the game would hang pretty badly, and then crash. I've not yet investigated what I can do to mitigate that
Issues start way before all cores are used, and often, even the cores the game does use don't seem to get maxed out.
Hey Quad_Plex, could you give me a hand with fixing Beam.NG on Steam Deck? I tried to do everything which is said in SnoutBug's GitHub, but the textures are still black on my Deck :/ Thanks very much for some help in advance!
Some textures name DDS but beamng handle only dds.
Windows doesnot matter but Linux means different file.
Please support DDS, dds both..