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BeamNG.drive

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F I J I W A T E R 16 ABR 2017 a las 4:48 a. m.
Removing dry rock island broke some mods
I knew it was going to be removed, since it says so right on the thumbnail, but even if I install the map as a mod or put the level directly into the levels folder, things like grass and trees have the orange "no texture" texture. Any ideas?
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Mostrando 1-13 de 13 comentarios
Nadeox1 16 ABR 2017 a las 5:00 a. m. 
Are your materials.cs pointing to the correct path for the textures?
Roasted Bunny 16 ABR 2017 a las 5:07 a. m. 
Has the map been modified at all when it became a mod?
Nadeox1 16 ABR 2017 a las 5:15 a. m. 
I don't recall.
Última edición por Nadeox1; 16 ABR 2017 a las 5:15 a. m.
Roasted Bunny 16 ABR 2017 a las 5:22 a. m. 
Publicado originalmente por Nadeox1:
I don't recall.
Maybe the person who posted this should put it in the game files, maybe it's directing it there. (Not in mods folder in documents.)
Nadeox1 16 ABR 2017 a las 5:31 a. m. 
Well, if you are making a map that uses assets from DRI, you should probably copy the assets into your map folder, instead of having it loading from the DRI folder (even more now, as the map is deprecated as mod, and not all users may have it)
Nadeox1 16 ABR 2017 a las 5:48 a. m. 
JRI is the updated, better version of DRI.

Have you missed the thumbnail on the DRI map?
Since a year the thumbnail said that the map would have been removed from the base game.
Not because less content, but because JRI is the actual updated map.

Anyhow, the map is still available as mod, as previously promised
https://www.beamng.com/resources/dry-rock-island.1863/
(Read the last line of the description)
Última edición por Nadeox1; 16 ABR 2017 a las 5:50 a. m.
Nadeox1 16 ABR 2017 a las 6:17 a. m. 
Probably.
F I J I W A T E R 16 ABR 2017 a las 6:36 a. m. 
Publicado originalmente por Nadeox1:
JRI is the updated, better version of DRI.

Have you missed the thumbnail on the DRI map?
Since a year the thumbnail said that the map would have been removed from the base game.
Not because less content, but because JRI is the actual updated map.

Anyhow, the map is still available as mod, as previously promised
https://www.beamng.com/resources/dry-rock-island.1863/
(Read the last line of the description)
The maps I'm using specifically use models and textures from dry rock island, so I tried putting dry rock island into the game's levels folder instead of the mods folder. While this works for models, a lot of textures are still missing.
Nadeox1 16 ABR 2017 a las 6:41 a. m. 
Publicado originalmente por F I J I W A T E R:
Publicado originalmente por Nadeox1:
JRI is the updated, better version of DRI.

Have you missed the thumbnail on the DRI map?
Since a year the thumbnail said that the map would have been removed from the base game.
Not because less content, but because JRI is the actual updated map.

Anyhow, the map is still available as mod, as previously promised
https://www.beamng.com/resources/dry-rock-island.1863/
(Read the last line of the description)
The maps I'm using specifically use models and textures from dry rock island, so I tried putting dry rock island into the game's levels folder instead of the mods folder. While this works for models, a lot of textures are still missing.

You should probably contact the author and tell him about it.
He probably needs to make sure the DRI assets are actually in his level assets, and that all the paths are correct.
F I J I W A T E R 16 ABR 2017 a las 6:44 a. m. 
Publicado originalmente por Nadeox1:
Publicado originalmente por F I J I W A T E R:
The maps I'm using specifically use models and textures from dry rock island, so I tried putting dry rock island into the game's levels folder instead of the mods folder. While this works for models, a lot of textures are still missing.

You should probably contact the author and tell him about it.
He probably needs to make sure the DRI assets are actually in his level assets, and that all the paths are correct.
https://steamuserimages-a.akamaihd.net/ugc/97233690489230767/DDED3BFFAB6F7343063894D613D2B11E7B694625/
Now it's only the grass, so I'm making some progress at least.
Nadeox1 16 ABR 2017 a las 6:52 a. m. 
I advice to constantly checking the console.
It usually tells why a material/texture couldn't be loaded :)
F I J I W A T E R 16 ABR 2017 a las 8:32 a. m. 
Publicado originalmente por Nadeox1:
I advice to constantly checking the console.
It usually tells why a material/texture couldn't be loaded :)
Ok, I've found that grass_fields.dds abd normalsfix.dds are missing from the dry rock island mod, but I'm not sure how I'd find these anywhere else.
Los.Injurus.Bob.Blunderton 16 ABR 2017 a las 11:13 a. m. 
You'd find those in ECA or JRI. Look around in the game content zips, but just don't modify your game directory.
Make sure all your materials.cs say /your map name/ not /dryrockisland/ or /DRI/ or whatever it says there in the path.
Like my map that was So-cal was code-name 'TSH'
so it's saying /levels/tsh/art/blahblahblahblah whatever here, so that it looks in it's own folders.
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Publicado el: 16 ABR 2017 a las 4:48 a. m.
Mensajes: 13