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BTW, this just happended when saving the game after new colonist arrived:
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Fatal error 0.8.2.3
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Whoops - fatal error. Press Ctrl-C to copy the contents of this dialog and paste the text into the forums:
Referencia a objeto no establecida como instancia de un objeto.
Line: 0
en UWGame.SimSide.Overland.Missions.MissionStop.SetParentPostLoad(Mission parent)
en UWGame.SimSide.Overland.Missions.Mission.LoadPostProcess(Snapshotter sn)
en UWGame.SimSide.Snapshots.LookUp`2.LoadPostProcess(Snapshotter sn)
en UWGame.SimSide.Collections.LoadPostProcess(Snapshotter sn)
en UWGame.SimSide.Sim.LoadPostProcess(Snapshotter sn)
en UWGame.SimSide.Snapshots.Snapshotter.Load(BinaryReader reader)
en UWGame.SimSide.Sim.LoadSavedGame(String fullFilePath)
en UWGame.ClientSide.Interface.InGameMenuDialog.saveDialog_SaveClick(Object sender, EventArgs e)
en UWGame.ClientSide.Interface.SaveLoadGamePanel.Save(String fullFilePath)
en UWGame.ClientSide.Interface.SaveLoadGamePanel.btSaveNew_Click(UIComponent sender, EventArgs e)
en WindowSystem.UIComponent.OnMouseUp(MouseEventArgs args)
en WindowSystem.TextButton.OnMouseUp(MouseEventArgs args)
en WindowSystem.UIComponent.MouseUpIntercept(MouseEventArgs args)
en WindowSystem.GUIManager.InputData_MouseUp(MouseEventArgs args)
en InputEventSystem.InputData.UpdateEvents(GameTime gameTime)
en UWGame.Control.Input.InputManager.Update(GameTime gameTime, Boolean gameHasFocus)
en UWGame.Control.Controller.Update(GameTime gameTime)
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Aceptar
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If you have a savegame that shows the error (a previous save) it would be much appreciated.
The savegame I sent a while ago is the previous one.