Unclaimed World

Unclaimed World

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makute Jul 5, 2016 @ 4:00pm
8.2.3 Crash when in "New Run" menu
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Fatal error 0.8.2.3
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Whoops - fatal error. Press Ctrl-C to copy the contents of this dialog and paste the text into the forums:

Referencia a objeto no establecida como instancia de un objeto.
Line: 0
en UWGame.ClientSide.Interface.Missions.CreateMissionPanel.GetItemsForSale(EntityType type, TravelLocation travelLocation, Expedition buyingExpedition, Boolean& sourceIsInvalid)

en UWGame.ClientSide.Interface.World_map.SiteWindow.GetItemsForSale(EntityType type, Boolean& sourceIsInvalid)

en UWGame.ClientSide.Interface.BuyAndSell.BuySellPanel.GetItems(EntityType entityType, List`1& items, Nullable`1 price, Int32& available, Boolean& itemSourceIsInvalid)

en UWGame.ClientSide.Interface.BuyAndSell.BuySellPanel.PopulateWithList(EntityGroup owner, Expedition expeditionOwner)

en UWGame.ClientSide.Interface.BuyAndSell.BuySellPanel.Populate()

en UWGame.ClientSide.Interface.BuyAndSell.BuySellPanel.Refresh()

en UWGame.ClientSide.Interface.Panel.ShowInScreenSpace(Int32 screenPosX, Int32 screenPosY, Boolean modal)

en UWGame.ClientSide.Interface.InGameInterface.FillAndShowBuySellDialog(Point absolutePosition, CargoActionTypes selectedAction, Boolean allowOrders, Dictionary`2 currentOrders, CanTradeDelegate canTrade, Allegiance allegiance, Expedition expedition, Func`3 getItems)

en UWGame.ClientSide.Interface.World_map.SiteWindow.ShowBuySellDialog(Point absolutePosition, CargoActionTypes selectedAction, Dictionary`2 currentOrders, Allegiance allegiance, Expedition expedition)

en UWGame.ClientSide.Interface.World_map.SiteWindow.tbPrices_Click(UIComponent sender, EventArgs e)

en WindowSystem.UIComponent.OnMouseUp(MouseEventArgs args)

en WindowSystem.ImageButton.OnMouseUp(MouseEventArgs args)

en WindowSystem.UIComponent.MouseUpIntercept(MouseEventArgs args)

en WindowSystem.GUIManager.InputData_MouseUp(MouseEventArgs args)

en InputEventSystem.InputData.UpdateEvents(GameTime gameTime)

en UWGame.Control.Input.InputManager.Update(GameTime gameTime, Boolean gameHasFocus)

en UWGame.Control.Controller.Update(GameTime gameTime)
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Aceptar
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Crashed when clicked in the "See prices for items" button in "New Run" menu.
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Showing 1-11 of 11 comments
kubluu Jul 6, 2016 @ 6:37am 
Thanks. Which scenario? Which site did you click on..?
makute Jul 6, 2016 @ 8:06am 
Clicked on own site on Fields of Tau Ceti (large).
kubluu Jul 6, 2016 @ 8:50am 
The crash seems to happen when clicking on the entry for a "landing" terminal because it does not offer trade goods.
kubluu Jul 6, 2016 @ 8:56am 
The error is fixed in the new version 0.8.2.4
makute Jul 6, 2016 @ 9:28am 
Awesome!

BTW, this just happended when saving the game after new colonist arrived:

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Fatal error 0.8.2.3
---------------------------
Whoops - fatal error. Press Ctrl-C to copy the contents of this dialog and paste the text into the forums:

Referencia a objeto no establecida como instancia de un objeto.
Line: 0
en UWGame.SimSide.Overland.Missions.MissionStop.SetParentPostLoad(Mission parent)

en UWGame.SimSide.Overland.Missions.Mission.LoadPostProcess(Snapshotter sn)

en UWGame.SimSide.Snapshots.LookUp`2.LoadPostProcess(Snapshotter sn)

en UWGame.SimSide.Collections.LoadPostProcess(Snapshotter sn)

en UWGame.SimSide.Sim.LoadPostProcess(Snapshotter sn)

en UWGame.SimSide.Snapshots.Snapshotter.Load(BinaryReader reader)

en UWGame.SimSide.Sim.LoadSavedGame(String fullFilePath)

en UWGame.ClientSide.Interface.InGameMenuDialog.saveDialog_SaveClick(Object sender, EventArgs e)

en UWGame.ClientSide.Interface.SaveLoadGamePanel.Save(String fullFilePath)

en UWGame.ClientSide.Interface.SaveLoadGamePanel.btSaveNew_Click(UIComponent sender, EventArgs e)

en WindowSystem.UIComponent.OnMouseUp(MouseEventArgs args)

en WindowSystem.TextButton.OnMouseUp(MouseEventArgs args)

en WindowSystem.UIComponent.MouseUpIntercept(MouseEventArgs args)

en WindowSystem.GUIManager.InputData_MouseUp(MouseEventArgs args)

en InputEventSystem.InputData.UpdateEvents(GameTime gameTime)

en UWGame.Control.Input.InputManager.Update(GameTime gameTime, Boolean gameHasFocus)

en UWGame.Control.Controller.Update(GameTime gameTime)
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Aceptar
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Last edited by makute; Jul 6, 2016 @ 9:28am
kubluu Jul 6, 2016 @ 10:05am 
Thanks. Could not repro this when saving right after a colonist arrived (Headway map).
If you have a savegame that shows the error (a previous save) it would be much appreciated.
makute Jul 6, 2016 @ 10:08am 
I'll send the crashed savegame, but it's corrupted :/

The savegame I sent a while ago is the previous one.
kubluu Jul 6, 2016 @ 10:28am 
Ok, I'll try with that one.
kubluu Jul 6, 2016 @ 10:47am 
Hm, I had no luck with the previous savegame either..
makute Jul 6, 2016 @ 3:19pm 
I loaded the previous savegame and played to the point when the game crashed, but it didn't happen again. Maybe was some random hiccup.
kubluu Jul 6, 2016 @ 5:01pm 
Yes, it must be a sporadic error. I am going to add some code to extract more information if it should happen again.
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