Avatar: Frontiers of Pandora

Avatar: Frontiers of Pandora

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AlexBLR Jun 20, 2024 @ 1:28am
[bug] FPS limit in menu
Why game trying generate 400 fps in menu?
Game playing smotth with 60-90 fps (fine for my 60 GHz monitor), when I open menu it just rush to fire up my laptop with 400 fps. wtf
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Ubi-Vinci  [developer] Jun 20, 2024 @ 7:50am 
Hey AlexBLR

Thank you for your post.
Many games in their menus display much higher (unlimited) FPS.
For a 60Hz monitor I would recommend you turning v-sync on and sticking to synchronised 60 FPS for the best performance.
You will limit the overheating in the menu, use you screen's native refresh rate and prevent picture tearing.

Let us know if you have any further questions

Ubisoft Support
IchigoMait Jun 20, 2024 @ 11:42am 
If you have a 60hz monitor, never go above 60fps, you're not seeing any frames that are beyond the refresh rate, literally impossible, just wasting gpu power and generating more heat.
Like the dev said, use vsync, or gsync/adaptive sync/freesync with vsync.

And when using any sync, limit your fps at least 2 fps below refresh rate for the best latency. Albeit, would be better if you had higher refresh rate monitor so you could still enjoy the 60fps+ smoothness.
Compromise with 60hz monitor, just use vsync or whatever sync you can use with vsync, and to be on the safe side limit your fps to be the same as refresh rate, but with higher refresh rate monitors wouldn't advise that, 2x higher latency than fps being below refresh rate.
Last edited by IchigoMait; Jun 20, 2024 @ 11:46am
DeadJericho Jun 22, 2024 @ 7:01am 
you do get better/lower latency with higher fps, even if your monitor cant display the higher framerate
hardware unboxed did a QA on that and other stuff a while ago

but i always use nvidia settings to cap framerate to about 117 so vrr is always active
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Date Posted: Jun 20, 2024 @ 1:28am
Posts: 3