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playing the game on exploration mode , and i don't feel that
the game isn't centric on action , or doind dumb task aka Far cry 6
its all about free roaming , exploring , go on a journey as a Na'vi
it feel they're back on more survival gameplay like as old far cry ,
and there's a lot to do , colleltible , gathering ressouce , crafting ( very good ) , faction affifinity , side quest , exploration quest , main quest , .daily , weekly quest , ...
i can understand why people won't like it
the game , some feature , some gameplay , leveling , will rewards mostly for player who want invest time in game , not like as Far cry 6 or the Last Assassin creed Vahala , player just 're on guided chain quest , quick/fast progression , to resume give the most fun , as quick as possible but the player'll do the same thing , just farming the level to pass the next mission/quest scenario .
Avatar of pandoro definely build on core design on the same way , and gameplat , sub mecanic feel more complex than a Far cry 6 :)
Thank you for kindly taking the time to reach out and share this feedback. We use this type of feedback to better understand what players might like to see in the future.
If ever we can help with anything support related, just let us know
I personally gave up with the game to be honest, i tried the Skybreaker DLC and the enemies are miles tougher and any materials i find are useless to me since they are NOT the materials i need to make better gear, the materials i need are never where the hunter's guide says....none what so ever, the RDA are impossible, fire 1 arrow and the whole base knows about it, instantly and then they fire weapons that are medium range at long range, as in sniper range with 100% accuracy.........the grenade launcher AMP fires it's grenades in arttarly fashion with 100% accuracy despite me moving behind cover.......the AI should not know where i am, yet it does.
I am unable to keep playing because despite trying to track materials for better bows, none are found.....not an ounce of yellow...none....moving on, i am sick and tired of this grinding.
I suggest they make the enemies SCALE, not be set at specific levels.
I have many issues with the game, but I sadly cannot side with someone who is judging a game before he's even seen it.
Now I'm flying through the skies on an Ikran. Overall, I'd say the game reminds me of Far Cry Primal, which is the only Far Cry game I've managed to beat. I enjoyed that experience and having something similar is helping me enjoy this one. Mind you, it isn't without its faults. The whole "military and corporate people are BAD; scientists and natives are GOOD" shtick feels like super hilarious stereotypes. Graphically, I've seen black squares randomly pop up on the ground, and gone through walls momentarily. But overall, I'm enjoying the exploration aspect of the game.