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In my case the Snowdrop engine seems to solidly be using my complete vram pool with the other 2GB for driver/dlss. The game runs buttery maxed out on my hardware.
Ultimately the game looks fine on medium with dlss, almost any card can handle that so just pick that and if it still crashes remember to up that paging file then maybe reduce the shadow quality, the game has like 3 different shadow sliders and I assure you you will not notice if you bump that down to low since the low quality shadows look perfectly fine at a glance. If it were third person and you were constantly looking at your shadow, maybe it would be jarring but it is first person and unless you look down on flat ground (not much of that) you are not seeing much of your shadow.
Dont forget the game is using ray tracing
Agree we should be able to turn it on or off