Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2) Strange, I always thought the third stage was the hardest. And that's kinda justified, because on the demo version of the game, Stage 3 was the last stage. I see that a common problem between people who start playing the game is Asymptote Void, the Stage 5 boss, and if there's something I discovered out of all the playthroughs I've done is that if you spam Blade you are immune to the spinning lasers. The Spin EX Attack is a powerful defensive option, so aiming to bullet cancel the yellow ones with the Blade is a good survival strategy. The Blade Dash as well, because it has invul during active frames despite the long recovery.
3) That is nailed on Arrange Mode on the PS4 version of the game, which is a somewhat different take on Astebreed when it comes to its mechanics. There is auto fire for Shot and Blade, the lock-ons are mapped to the right analog stick and the Spin EX Attack can be performed even with lock-ons.
4) That is a standard in most games I've played that belong to the shmup genre. Playing a stage in different difficulties is never the same.
5) This is a problem I somehow don't have, Cheru (mod, developer) might be able to help you with this.
I'm kind of in a hurry now, so I'll link a video to the STGWeekly episode on Astebreed below, it's a talk show that Aquas (STGWeekly staff) interviewed me and Zaarock, respectively placed #2 and #3 on the worldwide rankings for Hard mode with Xbreed, and we really go in depth on the game mechanics. That might help you. *Warning: Video is over an hour long.*
https://www.youtube.com/watch?v=MdjaJxAB7FI
You should be able to exit the game by pressing Esc and selecting Exit. That will take you to the title screen where you can exit the game.
It shouldn't be lingering on in the background, if it is, please verify your game files to see if something wasn't right with your game files.
I assumed there were budgetary limitations, but if you're going to have subtitles, you need to create lulls in the action so I can actually read them!
You really think level 3 is the toughest? Playing through levels 1-4 I died maybe 2 times in total. Playing through levels 5 and 6, I have died around 50 times and I haven't beaten the 6th boss yet. That doesn't seem like a reasonable difficulty curve. What bothers me most about the 6th boss is the length of the fight and that there is no mid-boss checkpoint. I'm at the point where I can get past the 1st phase of the fight pretty much 100% of the time, and playing through it over and over and over again is just getting ... boring.
The game does linger on the the background after exit, and I have to kill it with the task manager. I will verify the installation but I think it has happened every time, even on my first play.
If you're putting effort into Astebreed for the plot or the aesthetic or other non-gameplay things, you're committing self-harm and you're doing a great disservice to the game. These things are just dressing on that carrot to make it a little more appealing than it already would be, and all the dressing in the world cannot save a ♥♥♥♥♥♥ carrot. Any problems with Astebreed's gameplay require the kind of research taken by K. H. to figure out, and the subject is not something anyone can kneejerk to.
The shifting perspective is not an innovation at all. It comes straight from this developer's previous game, Ether Vapor, and the concept itself is the legacy of the 1986 arcade game Salamander. The Revolver360 series also directly competes (as much as anything in this genre can anymore) with Ether Vapor and Astebreed on this level.