Salt and Sanctuary

Salt and Sanctuary

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A level editor for this game would be amazing.
No idea where to post this so I just use the off topic forum.

I'm considering buying this game. I just happened to think about something fun.

Why not include a level editor in further updates? Just place predefined parts and enemies and have a roll. This game looks like the right game to have some custom games in it. Just make your own level and let friends/you play through it for fun.

I know that Dark Souls is a pretty static (yet open) game. The 2d take on the difficult-yet-fair formula, at least for me, makes room for simple yet strong editors. I also believe that the devs on this game would enjoy a modding community, so I thing that as a side project, a built-in level editor would be a fun thing to see and play around with, which also adds strongly to the game since we could share levels on the Steam Workshop.
Last edited by ༼ つ ◕◡◕ ༽つ Dray2k; May 23, 2016 @ 8:42am
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Showing 1-5 of 5 comments
Dovaiikin May 25, 2016 @ 4:25am 
This is a neat idea, just to think how hard it would be to implement, maybe something like a tool that we could download in our Library, or what not.
Originally posted by Dovaiikin:
This is a neat idea, just to think how hard it would be to implement, maybe something like a tool that we could download in our Library, or what not.

Yeah, that would be neat, too.

By the way, I'm not even writing about level editors for creating complex maps, just a level editor where you can use predefined layers to add objects like trees and stones you see in the main game and adding monsters would be enough. Maybe include some sort of deadzone so you know what monster can't be placed in whatever part of the map you made.

I do wonder how the developers made the levels though. Theres a lot of predefined parts but I believe the developer drawn the collision zones because sometimes layers reveal smaller, open spaces that seem blocked by invisible walls.

As long as the editor is kept simple it would be a fun side project and I doubt others would mind any drawbacks the editor has. Similar to the quality of custom Portal 2 maps made with the simple editor compared to the main story part of the game.
Sweet Tooth Jul 20, 2016 @ 6:08pm 
You can get a good Cheat Engine code list off of the main Cheat Engine forums that lets you change a number of things, level, salts on hand, money on hand, NG+ level.
Originally posted by KaiserMouse:
You can get a good Cheat Engine code list off of the main Cheat Engine forums that lets you change a number of things, level, salts on hand, money on hand, NG+ level.

Level = Map, in ye olde Video Game linguism-th :). It has nothing to do with Character leveling and whatever.

Blame me for playing video game before '95 :acbutterfly:!
Mirri Sep 24, 2018 @ 1:53am 
I think this would be a neat idea! I've played with level editors before, in things like Time Splitters (I think. Could have been Res. Evil), Morrowind, or Little Big Planet. Not always easy to make work, and can be frustrating, but some great things can come from those if there is a community base for them.
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