Salt and Sanctuary

Salt and Sanctuary

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A "Best" sanctuary location?
Hi guys, Is there a "best" sanctuary location in terms of setting up a base?
I have 3 spots taken in my current sanctuary, the first one you come to after washing up on the beach, I have Blacksmith, Trader and priest. I have just found a stone guide and wondering if I should keep it untill I find another sanctuary more central to the map?
I am a Hunter and follow the iron ones, if that makes a diference?
Cheers :)
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Showing 1-5 of 5 comments
Boreal Dancer Sep 5, 2016 @ 3:30pm 
I use the castle of storms as my home base, as it's close to many varied enemies, and it's not a bad place to get salt or consumables. The best bases salt farming-wise are Mal's Castle and the crypt, as the enemies there can drop up to 6k salt a pop.
Klendt Sep 5, 2016 @ 5:16pm 
Honestly, stone guides are common enough and calling horns that they sell are cheap enough that the location of the "base" is only important if you want to use it for farming specific enemies and turning their goods in to a leader npc without having to warp too much. Just make sure you have two or so calling horns on hand.

In case you hadn't sussed that out already, turning in creed-specific enemy bits to the Leader is how you progress your creed rank and upgrade your creed merchant stock. It also gives you a choice of item to add to your default spawn loadout, so choose carefully.

The castle of storms is a good place for most of those such setups because a lot of creeds need something from the place. The iron ones are an exception, though, as their third prey is in the Red Hall just beyond the castle of storms.
Last edited by Klendt; Sep 5, 2016 @ 5:18pm
Wyrtt Sep 6, 2016 @ 2:02am 
Originally posted by Captain Black:
Hi guys, Is there a "best" sanctuary location in terms of setting up a base?
I have 3 spots taken in my current sanctuary, the first one you come to after washing up on the beach, I have Blacksmith, Trader and priest. I have just found a stone guide and wondering if I should keep it untill I find another sanctuary more central to the map?
I am a Hunter and follow the iron ones, if that makes a diference?
Cheers :)
Mal floating casstle is the best spot for farming last 2 tier loot and salt so you want to have some statues left for maximux buff.
But overall there is so many statues that you can just fill up every 2nd sanctuary.
Originally posted by Old King Klendt:
Honestly, stone guides are common enough and calling horns that they sell are cheap enough that the location of the "base" is only important if you want to use it for farming specific enemies and turning their goods in to a leader npc without having to warp too much. Just make sure you have two or so calling horns on hand.

In case you hadn't sussed that out already, turning in creed-specific enemy bits to the Leader is how you progress your creed rank and upgrade your creed merchant stock. It also gives you a choice of item to add to your default spawn loadout, so choose carefully.

The castle of storms is a good place for most of those such setups because a lot of creeds need something from the place. The iron ones are an exception, though, as their third prey is in the Red Hall just beyond the castle of storms.
Cheers for the info. I am still not clear where to go or what to do in terms of npc leaders? Can they be summoned by a stone like blacksmith etc? Do they give quests? I would like quests :)
Argon Sep 6, 2016 @ 5:29pm 
Originally posted by Captain Black:
Originally posted by Old King Klendt:
Honestly, stone guides are common enough and calling horns that they sell are cheap enough that the location of the "base" is only important if you want to use it for farming specific enemies and turning their goods in to a leader npc without having to warp too much. Just make sure you have two or so calling horns on hand.

In case you hadn't sussed that out already, turning in creed-specific enemy bits to the Leader is how you progress your creed rank and upgrade your creed merchant stock. It also gives you a choice of item to add to your default spawn loadout, so choose carefully.

The castle of storms is a good place for most of those such setups because a lot of creeds need something from the place. The iron ones are an exception, though, as their third prey is in the Red Hall just beyond the castle of storms.
Cheers for the info. I am still not clear where to go or what to do in terms of npc leaders? Can they be summoned by a stone like blacksmith etc? Do they give quests? I would like quests :)

Leaders work like all the other stone NPCs. Drop one at a sanctuary, and the leader will behave differently depending on your creed. All leaders do the same thing, however. They give bounies for gathering a certain amount of enemy drops, (ears, tails, etc). Completing a bounty raises your covenant devotion, meaning that you get an extra item at sanctuaries (another healing charge, mana item, and two misc consumables) AND NPCS sell more stuff.


Be careful, ditching your covenant resets your devotion. Iron Ones should be fine, unless you want to go even more of a glass cannon or poison "hunter" build, in which case Woodswraiths would be better.
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Date Posted: Sep 5, 2016 @ 1:17pm
Posts: 5